Rowland, D and Porter, D and Gibson, M and Walker, Kevin, Mixed Reality Lab, University of Nottingham, Giant Thumb, Northumbria University, London Knowledge Lab (2010) Sequential art for science and computer-human interaction. In: 28th international conference on Human factors in computing systems, 10-15 Apr 2010, Atlanta, US.
|Type of Research:||Conference, Symposium or Workshop Item|
|Creators:||Rowland, D and Porter, D and Gibson, M and Walker, Kevin|
|Group or Collective Creators:||Mixed Reality Lab, University of Nottingham, Giant Thumb, Northumbria University, London Knowledge Lab|
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the first of two examples, primary school students document a practical science session through the creation of a photostory. In the second, participants in a study on the biological nature of thrill create a souvenir photostory by selecting images from a DVD. The paper is written in a comic-book format to further explore and highlight the communicative capabilities of the medium, one that can be visually attractive and facilitate rapid dissemination to a wide audience.
|Keywords/subjects not otherwise listed:||education, comics, science, computers|
|Your affiliations with UAL:||Colleges > London College of Communication
Research Centres/Networks > Information Environments Network (I.E.)
|Date:||10 April 2010|
|Event Location:||Atlanta, US|
|Projects or Series:||Research Outputs Review (April 2010 - April 2011), e-Science Usability|
|Date Deposited:||02 Nov 2011 14:54|
|Last Modified:||02 Nov 2011 14:54|
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