Cardoso, Eva and Carnicero, Laura and Dempster, Anna and Liu, Kai and Mould, Oli and Pezzana, Silvio Pierluigi and Roodhouse, Simon, Creative Industries Observatory (2008) Game on! a report on the interactive leisure software subsector in London. Project Report. Creative Industries Observatory, London.
|Type of Research:||Report|
|Creators:||Cardoso, Eva and Carnicero, Laura and Dempster, Anna and Liu, Kai and Mould, Oli and Pezzana, Silvio Pierluigi and Roodhouse, Simon|
|Group or Collective Creators:||Creative Industries Observatory|
There is a paucity of good quality data on the UK video games industry. Information such as value-added, investment on R&D, average annual expenditure on training and the value of video games in terms of exports, for example, is thin or incomplete. This is a serious problem. If we are to improve the competitiveness of the UK games development sector then we must have better quality information. Games developers will then be able to benchmark their business activities against industry averages. Overseas investors will also then be better informed about the benefits of investing in the UK leisure software sector. This Report confirms the lacunae in our knowledge that exists about the video games industry. For example, the Office of National Statistics still does not have a specific code to identify interactive leisure software businesses. Yet the Report also shines a light on the video games industry in the UK in general and in London in particular.
|Additional Information (Publicly available):||
Foreword by Dr. Richard Wison, CEO of Tiga
|Keywords/subjects not otherwise listed:||UK games industry, development, organisational structure, research, leisure|
|Publisher/Broadcaster/Company:||Creative Industries Observatory|
|Your affiliations with UAL:||Research Groups > Creative Industries Observatory
Colleges > London College of Communication
|Date Deposited:||16 Oct 2008 14:51|
|Last Modified:||07 Oct 2015 18:13|
Repository Staff Only: item control page