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UAL Research Online

Interactive Machine Learning for Embodied Interaction Design: A tool and methodology

Plant, Nicola and Hilton, Clarice and GIllies, Marco and Fiebrink, Rebecca and Perry, Phoenix and Gonzalez Diaz, Carlos and GIbson, Ruth and Martelli, Bruno and Zbyszynski, Michael (2021) Interactive Machine Learning for Embodied Interaction Design: A tool and methodology. In: TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery. ISBN 978-1-4503-8213-7

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