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How to design levels in a Jam environment

Kaczmarek, Thom (2011) How to design levels in a Jam environment. In: Sympozjum Europejskiej Akademi Gier, 22-23 November 2011, Krakow, Poland.

Type of Research: Conference, Symposium or Workshop Item
Creators: Kaczmarek, Thom
Description:

Presentation of best practices and approaches to quickly design and iterate game levels depending on the game genres and mechanics, especially under the time pressure of a game jam environment.

Official Website: https://hcai.fais.uj.edu.pl/en_GB/europejska-akademia-gier
Keywords/subjects not otherwise listed: Level Design, Game Jam, Game Design, Game Development
Your affiliations with UAL: Colleges > London College of Communication
Date: 23 November 2011
Event Location: Krakow, Poland
Date Deposited: 27 Nov 2025 13:38
Last Modified: 27 Nov 2025 13:38
Item ID: 25271
URI: https://ualresearchonline.arts.ac.uk/id/eprint/25271

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