Yee-King, Matthew and McCallum, Louis (2021) Studio report: sound synthesis with DDSP and network bending techniques. In: 2nd Conference on AI Music Creativity (MuMe + CSMC) Proceedings. AIMC. ISBN 978-3-200-08272-4
Vigliensoni, Gabriel and Perry, Phoenix and Fiebrink, Rebecca (2022) A Small-Data Mindset for Generative AI Creative Work. In: Generative AI and HCI - CHI 2022 Workshop, 10 May 2022, New Orleans, USA, Online.
Vigliensoni, Gabriel and McCallum, Louis and Maestre, Esteban and Fiebrink, Rebecca (2020) Generation and visualization of rhythmic latent spaces. In: The 2020 Joint Conference on AI Music Creativity, 19-23 October 2020.
Vigliensoni, Gabriel and McCallum, Louis and Maestre, Esteban and Fiebrink, Rebecca (2022) R-VAE: Live latent space drum rhythm generation from minimal-size datasets. Journal of Creative Music Systems, 1 (1). ISSN 2399-7656
Vigliensoni, Gabriel and Fiebrink, Rebecca (2023) Interacting with neural audio synthesis models through interactive machine learning. In: Explainable AI for the Arts: XAIxArts: ACM Creativity & Cognition 2023, 19 June 2023, Virtual.
Vigliensoni, Gabriel and Fiebrink, Rebecca (2023) Steering latent audio models through interactive machine learning. In: ICCC’23: 14th International Conference on Computational Creativity, 19-23 June 2023, Waterloo, ON, Canada.
Smith, Tim and Henderson, John. M (2010) The causal influence of visual salience on gaze guidance during scene search and memorization. In: 18th Annual Workshop on Object Perception, Attention and Memory, 18 November 2010, St. Louis, U.S.. (Unpublished)
Shimizu, Junichi and Olowe, Ireti and Broad, Terence and Vigliensoni, Gabriel and Thattai Ravikumar, Prashanth and Fiebrink, Rebecca (2023) Interactive Machine Learning for Generative Models. In: NeurIPS 2023 Workshop on Machine Learning for Creativity and Design, 16 December 2023, New Orleans.
Shimizu, Junichi and Fiebrink, Rebecca (2023) Genny: Designing and Exploring a Live Coding Interface for Generative Models. In: ICLC 2023, 19-23 April 2023, Utrecht, The Netherlands.
Plant, Nicola and Zbyszynski, Michael and Gonzalez Diaz, Carlos and Hilton, Clarice and Fiebrink, Rebecca and Gibson, Ruth and Gillies, Marco and Perry, Phoenix and Martelli, Bruno (2020) Programming by Moving: Interactive Machine Learning for Embodied Interaction Design. In: NordiCHI'20 Workshop on Programming for Working Bodies, 26 October 2020, Online.
Plant, Nicola and Gibson, Ruth and Gonzalez Diaz, Carlos and Martelli, Bruno and Zbyszynski, Michael and Fiebrink, Rebecca and Gillies, Marco and Hilton, Clarice and Perry, Phoenix (2020) Movement interaction design for immersive media using interactive machine learning. In: 7th International Conference on Movement and Computing (MOCO '20), 15-17 July 2020, Online.
Parke-Wolfe, Samuel Thompson and Scurto, Hugo and Fiebrink, Rebecca (2019) Sound Control: Supporting Custom Musical Interface Design for Children with Disabilities. In: New Interfaces for Musical Expression (NIME), 3-6 June 2019, Porto Alegre, Brazil.
Nybom, Waltteri and Grierson, Mick (2022) Personality in Personalisation: A User Study with an Interactive Narrative, a Personality Test and a Personalised Short Story. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 435. ISSN 1867-8211
Meriç, Melis and White, Seamus and Suárez Zapico, Alba and Yanovich, Zelda and Koby-Hirschmann, Bethany and Fiebrink, Rebecca (2024) Imagination Tool: Accessible AI Image Generation Software to Support Child Ideation and Creative Expression. In: International Conference on Computational Creativity (ICCC), 17-21 June 2024, Jönköping, Sweden.
McCallum, Louis and Yee-King, Matthew (2020) Network Bending Neural Vocoders. Proceedings NeurIPS 2020 Machine Learning for Creativity and Design Workshop.
McCallum, Louis and Grierson, Mick and Yee-King, Matthew and Kiefer, Chris (2022) Deep Melt. [Performance]
McCallum, Louis and Fiebrink, Rebecca (2019) Supporting Feature Engineering in End-User Machine Learning. In: CHI 2019 Workshop on Emerging Perspectives in Human-Centered Machine Learning, 4 May 2019, Glasgow, Scotland.
McCallum, Louis and Fiebrink, Rebecca (2020) The challenge of feature engineering in programming for moving bodies. In: NordiCHI '20 Workshop on Programming for Moving Bodies, 26 October 2020, Online.
McCallum, Louis (2024) Natural Language Processing for Creatives. In: Learning To Teach Creative Technologies with Generative AI, 19 January 2024, NYU.
Kirk, Pedro and Grierson, Mick and Bodak, Rebeka and Ward, Nick and Brander, Fran and Kelly, Kate and Newman, Nicholas and Stewart, Lauren (2016) Motivating Stroke Rehabilitation Through Music: A Feasibility Study Using Digital Musical Instruments in the Homes. In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, San Jose, USA, pp. 1781-1785. ISBN 978-1-4503-3362-7
Jakubowski, Kelly and Halpern, Andrea and Grierson, Mick and Stewart, Lauren (2015) The effect of exercise-induced arousal on chosen tempi for familiar melodies. Psychonomic Bulletin and Review, 22 (2). pp. 559-565. ISSN 1069-9384
Hossaini, Ali and Gingrich, Oliver and Rahman, Shama and Grierson, Mick and Murr, Josh and Chamberlain, Alan and Renaud, Alain (2022) GROUPTHINK: Telepresence and Agency During Live Performance. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5 (4). pp. 1-10. ISSN 2577-6193
Holland, Simon and Fiebrink, Rebecca (2019) Machine Learning, Music and Creativity: An Interview with Rebecca Fiebrink. In: New Directions in Music and Human-Computer Interac- tion. Springer, Cham, Switzerland, pp. 259-267. ISBN 9783319920696
Hilton, Clarice and Gonzalez Diaz, Carlos and Gibson, Ruth and Perry, Phoenix and Fiebrink, Rebecca and Zbyszynski, Michael and Plant, Nicola and Martelli, Bruno and Gillies, Marco (2020) InteractML: Node Based Tool to Empower Artists and Dancers in using Interactive Machine Learning for Designing Movement Interaction. In: NordiCHI '20 The UX of Interactive Machine Learning, 25 October 2020, Online.
Grierson, Mick and Kiefer, Chris (2013) NoiseBear: A Wireless Malleable Instrument Designed In Participation with Disabled Children. In: New Interfaces For Musical Expression, 27 - 30 May 2013, Daejeon, South Korea.
Grierson, Mick and Kiefer, Chris (2013) NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contents. In: Extended Abstracts on Human Factors in Computing Systems, 27 April - 2 May 2013, Paris.
Gonzalez Diaz, Carlos and Perry, Phoenix and Fiebrink, Rebecca (2019) Interactive Machine Learning for More Expressive Game Interactions. In: IEEE Conference on Games (GOG) 2019, 20-23 August 2019, London, UK.
Frei, Regina and Serbanuta, Traian Florin and Serugendo, Giovanna Di Marzo (2014) Self-organising assembly systems formally specified in Maude. Journal of Ambient Intelligence and Humanized Computing, 5. pp. 491-510. ISSN 1868-5137
Cunningham, Darren and McCallum, Louis (2019) Actress + Young Paint Live AI/AV. [Performance]
Cunningham, Darren and McCallum, Louis (2019) Actress x Stockhausen Sin {x} II. [Performance]
Cole, Adam and Grierson, Mick (2023) Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. ACM SIGGRAPH 2023.
Chapko, Dorota and Frumiento, Pino and Emeh, Lizzie and Rothstein, Pedro and Kennedy, Donald and McNicholas, David and Orjiekwe, Ifeoma and Overton, Michaela and Snead, Mark and Steward, Robyn and Sutton, Jenny M and Bradshaw, Mellisa and Jeffreys, Evie and Gallia, Will and Ewans, Sarah and Williams, Mark and Grierson, Mick (2021) Supporting Remote Survey Data Analysis by Co-researchers with Learning Disabilities through Inclusive and Creative Practices and Data Science Approaches. In: 2021 ACM Designing Interactive Systems (DIS) conference, 28 June - 2 July 2021, Virtual (USA).
Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Deep Generative Models. In: EvoMUSART 2021, 10th International Conference on Artificial Intelligence in Music, Sound, Art and Design, 7-9 April 2021, Online.
Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Generative Models in Multiple Domains. Entropy, 24 (28). ISSN 1099-4300
Broad, Terence and Grierson, Mick (2019) Searching for an (un)stable equilibrium: experiments in training generative models without data. In: Machine Learning for Creativity and Design, December 14t 2019, NeurIPS 2019 Workshop, Vancouver, Canada.
Broad, Terence and Grierson, Mick (2016) Visualising Topological Structures of Activation in Artificial Neural Networks. Technical Report. Creative Computing Institute.
Broad, Terence and Berns, Sebastian and Colton, Simon and Grierson, Mick (2021) Active Divergence with Generative Deep Learning - A Survey and Taxonomy. In: Proceedings of the 12th International Conference on Computational Creativity. Association for Computational Creativity. ISBN 978-989-54160-3-5
Broad, Terence (2024) Is computational creativity flourishing on the dead internet? In: ICCC’24: 15th International Conference on Computational Creativity, 17-21 June 2024, Jönköping, Sweden.
Arandas, Luís and Grierson, Mick and Carvalhais, Miguel (2023) Antagonising explanation and revealing bias directly through sequencing and multimodal inference. In: Explainable AI for the Arts - XAIxArts, 19th June 23, ACM Creativity and Cognition Conference 2023.
Arandas, Luís and Carvalhais, Miguel and Grierson, Mick (2023) Computing Short Films using Language-guided Diffusion and Vocoding through Virtual Timelines of Summaries. Insam Journal, 10. ISSN 2637 1898
Akten, Memo and Grierson, Mick (2016) Collaborative creativity with Monte-Carlo Tree Search and Convolutional Neural Networks. In: Constructive Machine Learning Workshop, 10 December 2016, Barcelona, Spain.
Akten, Memo and Grierson, Mick (2016) Real-time interactive sequence generation and control with Recurrent Neural Network ensembles. In: Recurrent Neural Networks Symposium, 8 December 2016, Barcelona Spain.