Alexander, Bethan and Blazquez, Marta and Chrimes, Courtney and Boardman, Rosie (2024) The Role of Immersive Spaces on the Customer Experience: An Exploration of Fashion Metaverses. Psychology and Marketing. ISSN 1520-6793
The Role of Immersive Spaces on the Customer Experience: An Exploration of Fashion Metaverses (919kB) |
Type of Research: | Article |
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Creators: | Alexander, Bethan and Blazquez, Marta and Chrimes, Courtney and Boardman, Rosie |
Description: | This study explores the impact of immersive spaces, such as the metaverse, on the customer experience. The research examines consumers’ motivations to use metaverse spaces and analyses how various dimensions of virtual environments and the associated pain points affect the overall customer experience, including cognitive, affective, behavioural, and social outcomes. It also investigates whether consumers perceive differences between brands’ metaverse and physical spaces. The fashion industry, as an early adopter of the metaverse, serves as the context. A qualitative research design, including consumer diaries and focus groups, is conducted. Findings reveal five motivations for using metaverse environments: freedom of expression, creativity, exploration, entertainment, and productivity. We identify several pain points that impact the overall customer experience that should be overcome to realise the metaverse's potential. This study highlights implications for theory and practice related to immersive spaces and the customer experience, benefiting metaverse designers and customers alike, and influencing brands’ marketing strategies that increasingly focus on incorporating immersive spaces. As the field of omniverse marketing remains underdeveloped, our research advances knowledge by extending the customer experience framework into the context of immersive spaces and contributes to the body of knowledge on consumer psychology and marketing. |
Official Website: | https://onlinelibrary.wiley.com/doi/10.1002/mar.22140 |
Keywords/subjects not otherwise listed: | immersive spaces, metaverse, customer experience, motivations, psychological drivers |
Publisher/Broadcaster/Company: | Wiley |
Your affiliations with UAL: | Colleges > London College of Fashion |
Date: | 10 October 2024 |
Digital Object Identifier: | 10.1002/mar.22140 |
Date Deposited: | 11 Oct 2024 14:22 |
Last Modified: | 11 Oct 2024 14:22 |
Item ID: | 22719 |
URI: | https://ualresearchonline.arts.ac.uk/id/eprint/22719 |
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