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UAL Research Online

Items where Subject is "Multi-media Computing Science"

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Number of items at this level: 39.

Yee-King, Matthew and McCallum, Louis (2021) Studio report: sound synthesis with DDSP and network bending techniques. In: 2nd Conference on AI Music Creativity (MuMe + CSMC) Proceedings. AIMC. ISBN 978-3-200-08272-4

Vigliensoni, Gabriel and McCallum, Louis and Fiebrink, Rebecca (2020) Creating Latent Spaces for Modern Music Genre Rhythms Using Minimal Training Data. In: International Conference on Computational Creativity (ICCC), 7-11 September 2020.

Thomas, Makryniotis (2012) DressCode. [Art/Design Item]

Růžička, Vít (2021) Latent Rider. [Art/Design Item]

Revell, Tobias, Supra Systems Studio (2018) Playing The Game. In: Supra Systems. London College of Communication, London, pp. 105-116. ISBN 9781916458703

Peng, Friendred (Youhong) and Tanaka, Atau (2019) Body and Embodiment in Dance Performance. In: MOCO'19: 6th International Conference on Movement and Computing, 10-12th October 2019, Tempe, AZ, USA.

Olowe, Ireti and Barthet, Mathieu and Grierson, Mick and Bryan-Kinns, Nick (2016) FEATUR.UX exploiting multitrack information for artistic visualization. In: Proceedings of the International Conference on Technologies for Music Notation and Representation, 27 - 29 May 2016, Anglia Ruskin University, Cambridge, UK.

O'Connor, Stuart and Doukianou, Stella and Mahmoud, Awad and Dixon, Rory and O’Neill, Darren and Dunwell, Ian (2017) Developing Gamified Elements to Influence Positive Behavioural Change towards Organisational Energy Efficiency. In: 11th European Conference on Games Based Learning, 5-6 October 2017, Graz, Austria.

McCallum, Louis and Yee-King, Matthew (2020) Network Bending Neural Vocoders. Proceedings NeurIPS 2020 Machine Learning for Creativity and Design Workshop.

McCallum, Louis (2015) Friend Me Your Ears: A Musical Approach to Human-Robot Relationships. PhD thesis, Queen Mary University of London.

McCallum, Louis (2024) Natural Language Processing for Creatives. In: Learning To Teach Creative Technologies with Generative AI, 19 January 2024, NYU.

Kirk, Pedro Douglas and Grierson, Mick and Ward, Nick and Brander, Fran and Kelly, Kate and Chegwidden, Will and Shivjhi, Dhiren and Stewart, Lauren (2022) Real-time auditory feedback may reduce abnormal movements in patients with chronic stroke. Disability and Rehabilitation. pp. 1-7. ISSN 1464-5165

Hossaini, Ali and Gingrich, Oliver and Rahman, Shama and Grierson, Mick and Murr, Josh and Chamberlain, Alan and Renaud, Alain (2022) GROUPTHINK: Telepresence and Agency During Live Performance. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5 (4). pp. 1-10. ISSN 2577-6193

Harris, Jane (2005) "Crafting" Computer Graphics—A Convergence of Traditional and "New" Media. Textile: The Journal of Cloth and Culture, 3 (1). pp. 20-34. ISSN 14759756

Grierson, Mick and Yee-King, Matthew and McCallum, Louis and Kiefer, Chris and Zbyszynski, Michael (2019) Contemporary Machine Learning for Audio and Music Generation on the Web: Current Challenges and Potential Solutions. In: International Computer Music Conference, 16-23 June 2019, New York.

Grierson, Mick (2018) Creative Coding for Audiovisual Art: The CodeCircle Platform. In: The Routledge Research Companion to Electronic Music: Reaching out with Technology. Routledge, UK. ISBN 9781472472915

Fiebrink, Rebecca and Sonami, Laetitia (2020) Reflections on Eight Years of Instrument Creation with Machine Learning. In: International Conference on New Interfaces for Musical Expression (NIME), 21-25 July 2020, Birmingham, UK.

Fiebrink, Rebecca (2019) Machine Learning Education for Artists, Musicians, and Other Creative Practitioners. ACM Transactions on Computing Education, 19 (4). ISSN 1946-6226

Doukianou, Stella and Daylamani-Zad, Damon and Paraskeuopoulos, Ioannis (2020) Beyond Virtual Museums: Adopting Serious Games and Extended Reality. In: Visual Computing for Cultural Heritage. Springer, pp. 283-299. ISBN 978-3-030-37191-3

Doukianou, Stella and Daylamani-Zad, Damon and O’Loingsigh, Kathy (2021) Implementing an augmented reality and animated infographics application for presentations: effect on audience engagement and efficacy of communication. Multimedia Tools and Applications, 80. ISSN 1573-7721

Doukianou, Stella and Daylamani-Zad, Damon and Lameras, Petros and Dunwell, Ian (2019) Reinforcing Rational Decision Making in a Risk Elicitation Task Through Visual Reasoning. In: Cognitive Science, 24-27 July 2021, Montreal, Canada.

Doukianou, Stella (2018) Using VR, eye tracking,and EEG to transform the design of care homes for people with dementia. In: UK-China Newton Fund Researcher Links Workshop Health and Wellbeing through AR and VR, 27-30 June 2018, X’ian University of Technology, X’ian, Shaanxi Province, China.

Djokic, Vesna G. and Shutova, Ekaterina and Fiebrink, Rebecca (2021) MetaVR: Understanding metaphors in the mind and relation to emotion through immersive, spatial interaction. In: CHI 2021 - Interactivity, 8-13 May 2021, Yokohama, Japan / Virtual.

Cunningham, Darren and McCallum, Louis (2019) Actress + Young Paint Live AI/AV. [Performance]

Cole, Adam and Grierson, Mick (2023) Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. ACM SIGGRAPH 2023.

Cohen, Nathan (2014) Video ergo sum: an artist’s thoughts on inventing with computer technology in the creation of artworks. In: Digital Da Vinci: Computers in the Arts and Sciences. Springer, New York, USA, pp. 99-111. ISBN 978-1-4939-0964-3

Cohen, Nathan (2016) Visual Perception, Abstraction and Invention: an Exploration. Interalia Magazine (22).

Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Deep Generative Models. In: EvoMUSART 2021, 10th International Conference on Artificial Intelligence in Music, Sound, Art and Design, 7-9 April 2021, Online.

Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Generative Models in Multiple Domains. Entropy, 24 (28). ISSN 1099-4300

Broad, Terence and Grierson, Mick (2019) Searching for an (un)stable equilibrium: experiments in training generative models without data. In: Machine Learning for Creativity and Design, December 14t 2019, NeurIPS 2019 Workshop, Vancouver, Canada.

Broad, Terence and Grierson, Mick (2016) Visualising Topological Structures of Activation in Artificial Neural Networks. Technical Report. Creative Computing Institute.

Broad, Terence and Berns, Sebastian and Colton, Simon and Grierson, Mick (2021) Active Divergence with Generative Deep Learning - A Survey and Taxonomy. In: Proceedings of the 12th International Conference on Computational Creativity. Association for Computational Creativity. ISBN 978-989-54160-3-5

Broad, Terence (2024) Using Generative AI as an Artistic Material: A Hacker's Guide. In: Explainable AI for the Arts - XAIxArts 2024, 23 June 2024, Chicago.

Bernardo, Francisco and Zbyszynski, Michael and Grierson, Mick and Fiebrink, Rebecca (2020) Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology. Frontiers in Artificial Intelligence, 3. ISSN 2624-8212

Bernardo, Francisco and Zbyszynski, Michael and Fiebrink, Rebecca and Grierson, Mick (2017) Interactive Machine Learning for End-User. In: Designing the User Experience of Machine Learning Systems, 27 - 29 March 2017, Palo Alto, California, United States.

Arandas, Luís and McDonough, Kate and Grierson, Mick and Carvalhais, Miguel (2023) Man Lost in the Convergence of Time, Avebury (2022): Reconfiguring film through human figure removal and collage. In: Intermediartes 2023, 30 May - 2 June 2023, Porto.

Arandas, Luís and Grierson, Mick and Carvalhais, Miguel (2023) Antagonising explanation and revealing bias directly through sequencing and multimodal inference. In: Explainable AI for the Arts - XAIxArts, 19th June 23, ACM Creativity and Cognition Conference 2023.

Arandas, Luís and Carvalhais, Miguel and Grierson, Mick (2023) Computing Short Films using Language-guided Diffusion and Vocoding through Virtual Timelines of Summaries. Insam Journal, 10. ISSN 2637 1898

Akten, Memo and Fiebrink, Rebecca and Grierson, Mick (2018) Deep Meditations: Controlled navigation of latent space. In: NeurIPS 2018 Workshop on Machine Learning for Creativity and Design, 3 - 8 December 2018, Montreal, Canada. (Submitted)

This list was generated on Mon Jun 17 23:27:45 2024 BST.