We use cookies on this website, you can read about them here. To use the website as intended please... ACCEPT COOKIES
UAL Research Online

Items where Subject is "Mathematical and Computer Sciences > Computer Science"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0 [feed] RSS 2.0
Group by: Date | Creators | Type of Research | No Grouping
Number of items at this level: 20.

Zbyszynski, Michael and Grierson, Mick and Yee-King, Matthew (2017) Rapid Prototyping of New Instruments with CodeCircle. In: New Interfaces for Musical Expression, 15 - 18 May 2017, Copenhagen, Denmark.

Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) STEAM WORKS: Student coders experiment more and experimenters gain higher grades. In: Global Engineering Education Conference, 26 - 28 April 2017, Athens, Greece.

Yee- King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) Evidencing the value of inquiry based, constructionist, learning for student coders. International Journal of Engineering Pedagogy, 7 (3). pp. 109-129. ISSN 2192-4880

Revell, Tobias and Goatley, Wesley (2018) Augury. [Art/Design Item]

Randell, Cliff and Baurley, Sharon and Chalmers, Matthew and Muller, Henk (2004) Textile Tools for Wearable Computing. In: Proceedings of the First International Forum on Applied Wearable Computing.

Quinn, Anthony and Thorn, Emily Clare (2013) Aestheticodes at Tent London. [Show/Exhibition]

Olowe, Ireti and Barthet, Mathieu and Grierson, Mick and Bryan-Kinns, Nick (2016) FEATUR.UX exploiting multitrack information for artistic visualization. In: Proceedings of the International Conference on Technologies for Music Notation and Representation, 27 - 29 May 2016, Anglia Ruskin University, Cambridge, UK.

Marenko, Betti and Benqué, David (2019) Speculative Diagrams: Experiments in Mapping YouTube. Research Through Design Conference Proceedings.

Hibbett, Mark (2018) Solutions Architecture About Dancing: RDM tools in Arts Research. In: Higher Education Archive Programme Network Meeting, 22 June 2018, London, United Kingdom.

Hibbett, Mark (2018) VHS to VR: Challenges for data management in the Arts. In: Future-proofing Digital Preservation for Research Data, 31 May 2018, Bristol, United Kingdom.

Harris, Jane (2013) Digital Skin, How Developments in Digital Imaging Techniques and Culture are Informing the Design of Futuristic Surface and Fabrication Concepts. Textile: The Journal of Cloth and Culture, 11 (3). pp. 242-261. ISSN 1475-9756

Hall, Peter A. and Coles-Kemp, Lizzie and Heath, Claude (2015) Critical visualization: a case for rethinking how we visualize risk and security. Journal of Cyber Security, 1 (1). pp. 93-108. ISSN 2057-2093

Grierson, Mick and Kiefer, Chris (2011) Better Brain Interfacing for the Masses: Progress in Event-Related Potential Detection Using Commercial Brain Computer Interfaces. In: 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems, 7 - 12 May 2011, Vancouver BC.

Cohen, Nathan (2014) New perspectives: Incorporating Retro-reflective Projection Technology (RPT) in the creation of artworks and interactive art installation. CIE (Computers in Entertainment), 11 (1). ISSN 1544-3574

Clements, Wayne (2005) Always follow the instructions: rules and rule following in visual art. PhD thesis, University of the Arts London.

Carpenter, J.R. (2015) Writing Coastlines: Locating Narrative Resonance in Transatlantic Communications Networks. PhD thesis, University of the Arts London and Falmouth University.

Bernardo, Francisco and Grierson, Mick and Fiebrink, Rebecca (2018) User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit. Journal of Science and Technology of the Arts (CITARJ), 10 (2). ISSN 1646-9798

Berio, Daniel and Akten, Memo and Leymarie, Frederic Fol and Grierson, Mick and Plamondon, Réjean (2017) Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks. In: 4th International Conference on Movement and Computing, 28 - 10 June 2017, London, United Kingdom.

Benford, Steve and Quinn, Anthony and Koleva, Boriana and Mortier, Richard and Pridmore, Tony and Baurley, Sharon and Ali, Shakir and Thorn, Emily Clare (2013) From Codes to Patterns: Designing Interactive Decoration for Tableware. [Art/Design Item]

Akten, Memo and Grierson, Mick (2016) Real-time interactive sequence generation and control with Recurrent Neural Network ensembles. In: Recurrent Neural Networks Symposium, 8 December 2016, Barcelona Spain.

This list was generated on Thu Jul 18 08:08:15 2019 BST.