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UAL Research Online

Items where Subject is "Computer Science"

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Number of items at this level: 120.

A

Arandas, Luís and Carvalhais, Miguel and Grierson, Mick (2023) Computing Short Films using Language-guided Diffusion and Vocoding through Virtual Timelines of Summaries. Insam Journal, 10. ISSN 2637 1898

Antonopoulou, Alexandra and Dare, Eleanor (2018) The Life of a Book: Agency, Autonomy and VR Fictions. In: Movement: Animation, VR, AR, CGI and Creative Media, 16 Feb 2018, University of Greenwich, London.

Antonopoulou, Alexandra and Dare, Eleanor (2013) The Digital Dreamhacker: Crowdsourcing the Dream Imaginary. In: Proceedings of the 19th International Symposium on Electronic Art. ISEA2013, Sydney.

Antonopoulou, Alexandra and Dare, Eleanor (2016) Emerging Forms of Collaboration: Communities of Practice Online through Networked Fictions, Dreams and Stories. In: Cultural, Behavioral, and Social Considerations in Electronic Collaboration. Advances in Human and Social Aspects of Technology Series . IGI Global, USA, pp. 69-99. ISBN 9781466695566

Antonopoulou, Alexandra and Dare, Eleanor (2012) Phi Territories: Neighbourhoods of Collaboration and Participation. Journal of Writing in Creative Practice, 5 (1). pp. 85-105. ISSN 1753-5204

Antonopoulou, Alexandra and Dare, Eleanor (2018) Phi_VR_books: Collaborative documentation of our recent digital past. In: 22nd Annual Digital Research in the Humanities and Arts.

Alcorn, Alyssa and Pain, Helen and Rajendran, Gnanathusharan and Smith, Tim and Lemon, Oliver and Porayska-Pomsta, Kaska and Foster, Mary Ellen and Avramides, Katerina and Frauenberger, Christopher and Bernardini, Sara (2011) Social Communication Between Virtual Characters and Children with Autism. In: Artificial Intelligence in Education. Lecture Notes in Computer Science (6738). Springer, Berlin, Germany, pp. 7-14. ISBN 9783642218682

Akten, Memo and Grierson, Mick (2016) Real-time interactive sequence generation and control with Recurrent Neural Network ensembles. In: Recurrent Neural Networks Symposium, 8 December 2016, Barcelona Spain.

B

Brueggemann, Manu J and Thomas, Vanessa and Wang, Ding (2018) Lickable Cities: Lick Everything in Sight and on Site. In: CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, pp. 1-10. ISBN 978-1-4503-5621-3

Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Generative Models in Multiple Domains. Entropy, 24 (28). ISSN 1099-4300

Bernardo, Francisco and Grierson, Mick and Fiebrink, Rebecca (2018) User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit. Journal of Science and Technology of the Arts (CITARJ), 10 (2). ISSN 1646-9798

Bernardini, Sara and Porayska-Pomsta, Kaska and Smith, Tim and Avramides, Katerina (2012) Building Autonomous Social Partners for Autistic Children. In: Intelligent Virtual Agents. Lecture Notes In Computer Science, 7502 (7502). Springer, New York, U.S., pp. 46-52. ISBN 9783642331961

Bernardini, Sara and Porayska-Pomsta, Kaska and Smith, Tim (2014) ECHOES: An intelligent serious game for fostering social communication in children with autism. Information Sciences, 264. pp. 41-60. ISSN 0020-0255

Bernardini, Sara and Porayska-Pomsta, Kaska and Smith, Tim (2014) ECHOES: An intelligent serious game for fostering social communication in children with autism. Information Sciences, 264. pp. 41-60. ISSN 0020-0255

Berio, Daniel and Akten, Memo and Leymarie, Frederic Fol and Grierson, Mick and Plamondon, Réjean (2017) Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks. In: 4th International Conference on Movement and Computing, 28 - 10 June 2017, London, United Kingdom.

Benford, Steve and Quinn, Anthony and Koleva, Boriana and Mortier, Richard and Pridmore, Tony and Baurley, Sharon and Ali, Shakir and Thorn, Emily Clare (2013) From Codes to Patterns: Designing Interactive Decoration for Tableware. [Art/Design Item]

Bedford, Rachael and Saez de Urabain, Irati and Cheung, Celeste and Karmiloff-Smith, Annette and Smith, Tim (2016) Toddlers’ Fine Motor Milestone Achievement Is Associated with Early Touchscreen Scrolling. Frontiers in Psychology, 7. ISSN 1664-1078

Batten, Jonathan. P and Smith, Tim (2018) Looking at Sound: Sound Design and the Audiovisual Influences on Gaze. In: Seeing into Screens: Eye Tracking and the Moving Image. Bloomsbury Publishing, London, UK. ISBN 9781501329029

C

Cunningham, Darren and McCallum, Louis (2019) Actress x Stockhausen Sin {x} II. [Performance]

Cole, Adam and Grierson, Mick (2023) Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. ACM SIGGRAPH 2023.

Cohen, Nathan (2014) New perspectives: Incorporating Retro-reflective Projection Technology (RPT) in the creation of artworks and interactive art installation. CIE (Computers in Entertainment), 11 (1). ISSN 1544-3574

Clements, Wayne (2005) Always follow the instructions: rules and rule following in visual art. PhD thesis, University of the Arts London.

Chicau, Joana and Renick, Bell (2022) Choreographies of the Circle & Other Geometries.

Chicau, Joana and Popova, Kristina and Fiebrink, Rebecca (2024) From Individual Discomfort to Collective Solidarity: Choreographic Exploration of Extractivist Technology. In: TEI 2024: On the Edge, 11-14 February 2024, Cork, Ireland.

Chicau, Joana and Church, Luke (2017) Scores & Scripts - a Bestiary of Intents. In: The Psychology of Programming Interest Group: 28th Annual Workshop, 1-3 July 2017, Delft, The Netherlands.

Chicau, Joana (2021) Expositions. In: Live Coding: A User's Manual. MIT Press, pp. 62-63. ISBN 9780262372633

Cheung, Celeste and Bedford, Rachael and Saez de Urabain, Irati and Karmiloff-Smith, Annette and Smith, Tim (2017) Daily touchscreen use in infants and toddlers is associated with reduced sleep and delayed sleep onset. Scientific Reports, 7. p. 46104. ISSN 2045-2322

Champlin, Alicia and Chicau, Joana and Corfiel, Miki and Knotts, Shelly and Marie, Mynah and Saladino, Iris and Xambó, Anna (2023) Community Report: Livecodera. In: International Conference on Live Coding 2023, 19-23 April 2023, Utrecht, The Netherlands.

Carpenter, J.R. (2015) Writing Coastlines: Locating Narrative Resonance in Transatlantic Communications Networks. PhD thesis, University of the Arts London and Falmouth University.

D

Dovey, Max (2017) Love on the Block. In: Artists Re:Thinking the Blockchain. Liverpool University Press, Torque Editions & Furtherfield, pp. 251-261. ISBN 978-0-9932487-4-0

Davis, Geoff and Grierson, Mick (2022) Investigating attitudes of professional writers to GPT text generation AI based creative support tools. Project Report. University of the Arts London.

Dalzel-Job, Sara and Oberlander, Jon and Smith, Tim (2011) Contested Staring: Issues and the use of mutual gaze as an on-line measure of social presence. In: ISPR 2011: International Society for Presence Research Annual Conference. International Society for Presence Research. ISBN 9780979221743

Dalzel-Job, Sara and Oberlander, Jon and Smith, Tim (2011) Don't Look Now: The relationship between mutual gaze, task performance and staring in Second Life. In: 33rd Annual Meeting of the Cognitive Science Society: Expanding the Space of Cognitive Science, 20-23 July 2011, Boston, U.S..

Dai, Ping and Eckel, Gerhard and Göbel, Martin and Hasenbrink, Frank and Lalioti, Vali and Lechner, Ulrike and Strassner, Johannes and Tramberend, Henrik and Wesche, Gerold (1997) Virtual Spaces - VR Projection System Technologies and Applications. In: 18th Eurographics 1997, 4-8 September 1997, Budapest, Hungary.

G

Griffiths, Dave and Wilson, Elizabeth and Paz, Iván and McLean, Alex and Chicau, Joana and de Fuego, Flor and Hoogland, Timo and Isern, Eloi and Mizra, Michael-Jon and Pibernat, Robert (2023) Patterns in Deep Time. In: xCoAx 2020: 8th Conference on Computation, Communication, Aesthetics & X, 8–10 July 2020, Graz, Austria.

Grierson, Mick and Kiefer, Chris (2011) Better Brain Interfacing for the Masses: Progress in Event-Related Potential Detection Using Commercial Brain Computer Interfaces. In: 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems, 7 - 12 May 2011, Vancouver BC.

Greeff, Malana and Lalioti, Vali (2001) Interactive Cultural Experiences using Virtual Identities. In: ICHIM 01: International Conference on Hypermedia and Interactivity in Museums, 3-7 September 2001, Politecnico di Milano, Italy.

Gibbs, Simon and Arapis, Costas and Breiteneder, Christian and Lalioti, Vali and Mostafawy, Sina and Speier, Josef (1998) Virtual studios: an overview. IEEE MultiMedia, 5 (1). pp. 18-35. ISSN 1941-0166

H

Hossaini, Ali and Gingrich, Oliver and Rahman, Shama and Grierson, Mick and Murr, Josh and Chamberlain, Alan and Renaud, Alain (2022) GROUPTHINK: Telepresence and Agency During Live Performance. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5 (4). pp. 1-10. ISSN 2577-6193

Hoogland, Timo and Chicau, Joana and Rafaele, Andrade and Corvi, Francesco and Reus, Jonathan and van Sluijs, Fabian and Noriega, Felipe Ignacio and van de Zandschulp, Klasien and Freeke, Saskia and Verhage, Sabrina and Paz, Iván (2023) The Netherlands Coding Live - Community Report. In: International Conference on Live Coding (ICLC 2023), 19-23 April 2023, Utrecht, Netherlands.

Hinde, Stephen. J and Smith, Tim and Gilchrist, Iain. D (2017) In search of oculomotor capture during film viewing: Implications for the balance of top-down and bottom-up control in the saccadic system. Vision Research, 134. pp. 7-17. ISSN 0042-6989

Hibbett, Mark (2018) Solutions Architecture About Dancing: RDM tools in Arts Research. In: Higher Education Archive Programme Network Meeting, 22 June 2018, London, United Kingdom.

Hibbett, Mark (2018) VHS to VR: Challenges for data management in the Arts. In: Future-proofing Digital Preservation for Research Data, 31 May 2018, Bristol, United Kingdom.

Henderson, John. M and Smith, Tim (2009) How are eye fixation durations controlled during scene viewing? Further evidence from a scene onset delay paradigm. Visual Cognition, 17 (6-7). pp. 1055-1082. ISSN 1350-6285

Hassani, H. and Huang, X. and Silva, E.S. (2019) Big Data and Climate Change. Big Data and Cognitive Computing, 3 (12). ISSN 2504-2289

Hasenbrink, Frank and Lalioti, Vali (1998) Towards Immersive Telepresence SCHLOSSTAG’97. In: 2nd International Immersive Projection Technologies Workshop, 10-11 May 1998, Ames, Iowa, USA.

Harris, Jane (2013) Digital Skin, How Developments in Digital Imaging Techniques and Culture are Informing the Design of Futuristic Surface and Fabrication Concepts. Textile: The Journal of Cloth and Culture, 11 (3). pp. 242-261. ISSN 1475-9756

Hardy, Mathew and Krafft, P M and Thompson, Bill and Griffiths, Thomas (2021) Overcoming Individual Limitations Through Distributed Computation: Rational Information Accumulation in Multigenerational Populations. Topics in Cognitive Science, 14 (3). ISSN 1756-8765

Hammond, Sean and Pain, Helen and Smith, Tim (2007) Player Agency in Interactive Narrative: Audience, Actor & Author. In: AISB '07: Artificial and Ambient Intelligence, 2-4 April 2007, Newcastle, UK.

Hall, Peter A. and Dávila, Patricio (2022) Critical Visualization: Rethinking the Representation of Data. Bloomsbury, London. ISBN 9781350077256

Hall, Peter A. and Coles-Kemp, Lizzie and Heath, Claude (2015) Critical visualization: a case for rethinking how we visualize risk and security. Journal of Cyber Security, 1 (1). pp. 93-108. ISSN 2057-2093

I

Isiaq, Sakirulai Olufemi and Sobnath, Drishty and Kaduk, Tobiaz and Rehman, Ikram (2020) Feature Selection for UK Disabled Students’ Engagement Post Higher Education: A Machine Learning Approach for a Predictive Employment Model. Feature Selection for UK Disabled Students’ Engagement Post Higher Education: A Machine Learning Approach for a Predictive Employment Model, 8. ISSN 2169-3536

Isiaq, Sakirulai Olufemi and Sobnath, Drishty (2019) A Collective Intelligence Framework for Lifestyle Management pro Mental Health Systems. International Journal On Advances in Life Sciences, 11 (3). pp. 138-150. ISSN 1942-2660

Isiaq, Sakirulai Olufemi and Golam, Jamil (2019) Teaching technology with technology: approaches to bridging learning and teaching gaps in simulation-based programming education. International Journal of Educational Technology in Higher Education, 16 (25). pp. 1-21. ISSN 2365-9440

Isiaq, Sakirulai Olufemi and Dawson, Lawrence (2022) Mental health predictive models for triaging young adults. In: ICECCME 2022, 16-18 November 2022, Maldives, Maldives.

Ildirar Kirbas, Sermin and Smith, Tim (2018) How Infants Perceive Animated Films. In: Emotion in Animated Films. Routledge Advances in Film Studies . Routledge, Abingdon, UK. ISBN 9781138303287

Ildirar Kirbas, Sermin and Smith, Tim (2018) Infants’ Anticipation of Others’ Action in Edited Film Sequences. In: ETF Multi Disciplinary Developmental Dynamics, 3-6 June 2018, Norwich, UK.

Ildirar Kirbas, Sermin and Smith, Tim (2018) Testing the developmental foundations of cinematic continuity. In: ICIS 2018 – Building Bridges, 30 June - 3 July 2018, Philadelphia, US.

J

Jewell, Jonathan D.A. and Norcross, Troy (2020) Decentralisation, Blockchain and the 'Future of History'. In: Business Strategy Surgery (BSS), 10 May 2020, Online.

K

Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Wohl, Bea (2014) “Convince Us”: An Argument for the Morality of Persuasion. In: CSCW '14 Workshop, 15-19 February 2014, Baltimore MD.

L

Luke, Steven. G and Smith, Tim and Schmidt, Joseph and Henderson, John. M (2014) Dissociating temporal inhibition of return and saccadic momentum across multiple eye-movement tasks. Journal of Vision, 14 (9). ISSN 1534-7362

Loschky, Lester and Hutson, John. P and Smith, Maverick. E and Smith, Tim and Magliano, Joseph. P (2018) Viewing static visual narratives through the lens of the Scene Perception and Event Comprehension Theory (SPECT). In: Empirical Comics Research: Digital, Multimodal, and Cognitive Methods. Routledge Advances In Comics Studies . Routledge, Abingdon, UK, pp. 217-238. ISBN 9781138737440

Libbrecht, Paul and Smith, Tim (2007) Integrated Semantic Math I/O in ActiveMath: an Evaluation. In: Sixth Mathematical Knowledge Management Conference, 27 June 2007, Linz, Austria.

Li, Beibin and Wang, Quan and Barney, Erin and Hart, Logan and Wall, Carla and Chawarska, Katarzyna and de Urabain, Irati Saez and Smith, Tim and Shic, Frederick (2016) Modified DBSCAN algorithm on oculomotor fixation identification. In: ETRA '16: Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. Association for Computing Machinery, New York, U.S., pp. 337-338. ISBN 9781450341257

Lalioti, Vali and Loucopoulos, Pericles (1994) Visualization of conceptual specifications. Information Systems, 19 (3). pp. 291-309. ISSN 0306-4379

Lalioti, Vali and Ionescu, Iulia (2023) Designing Robotic Movement with Personality. In: ACM/IEEE International Conference on Human-Robot Interaction, 13-16 March 2023, Stockholm.

Lalioti, Vali and Garcia, Christophe and Hasenbrink, Frank (1998) Meet.Me@Cyberstage: towards Immersive Telepresence. In: Virtual Environments ’98 Eurographics Workshop, 16–18 June 1998, Stuttgart, Germany.

British Broadcast Corporation (BBC) and Lalioti, Vali (2004) MixTV: Video Production. 00349555001.

Lalioti, Vali (2019) RethinkAI™: Designing the impact of AI in the Future of Work. In: European Conference on the Impact of Artificial Intelligence and Robotics, 31 October - 1 November 2019, Oxford.

Lalioti, Vali (2022) Robots With Personality: Designing Robotic Movement. [Show/Exhibition]

M

Mital, Parag. K and Smith, Tim and Hill, Robin. L and Henderson, John. M (2010) Clustering of Gaze During Dynamic Scene Viewing is Predicted by Motion. Cognitive Computation, 3. pp. 5-24. ISSN 1866-9956

Mital, Parag. K and Grierson, Mick and Smith, Tim (2013) Corpus-based visual synthesis: an approach for artistic stylization. In: SAP '13: Proceedings of the ACM Symposium on Applied Perception. Association For Computing Machinery, New York, U.S., pp. 51-58. ISBN 9781450322621

Melis, Erica and Haywood, Jeff and Smith, Tim (2006) LeActiveMath. In: Innovative Approaches for Learning and Knowledge Sharing. Lecture Notes in Computer Science (4227). Springer, New York, U.S., pp. 660-666. ISBN 9783540457770

Marques, Daniel and Eixarch, Ramon and Casanellas, Gloria and Martinez, Bruno and Smith, Tim (2006) WIRIS OM Tools: a Semantic Formula Editor. In: Mathematical User-Interfaces Workshop 2006, 10 August 2006, Workingham, UK.

Marenko, Betti and Benqué, David (2019) Speculative Diagrams: Experiments in Mapping YouTube. Research Through Design Conference Proceedings.

Maisey, Sarah and Smithen, Patricia and Vilaro Soler, Anna and Smith, Tim (2011) Recovering From Destruction: The Conservation, Reintegration and Perceptual Analysis of a Flood-Damaged Painting by John Martin. In: ICOM-CC 2011 16th Triennial Conference, 19-23 September 2011, Lisbon, Portugal.

N

Nybom, Waltteri and Grierson, Mick (2022) Personality in Personalisation: A User Study with an Interactive Narrative, a Personality Test and a Personalised Short Story. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 435. ISSN 1867-8211

Nuthmann, Antje and Smith, Tim and Engbert, R and Henderson, John. M (2010) CRISP: A computational model of fixation durations in scene viewing. Psychological Review, 117 (2). pp. 382-405. ISSN 0033-295X

Nako, R and Wu, Rachel and Smith, Tim and Eimer, Martin (2014) Item and category-based attentional control during search for real-world objects: Can you find the pants among the pans? Journal of Experimental Psychology: Human Perception and Performance, 40 (4). pp. 1283-1288. ISSN 0096-1523

O

Olowe, Ireti and Barthet, Mathieu and Grierson, Mick and Bryan-Kinns, Nick (2016) FEATUR.UX exploiting multitrack information for artistic visualization. In: Proceedings of the International Conference on Technologies for Music Notation and Representation, 27 - 29 May 2016, Anglia Ruskin University, Cambridge, UK.

P

Ppali, Sophia and Lalioti, Vali and Branch, Boyd and Ang, Chee Siang and Thomas, Andrew and Wohl, Bea and Covaci, Alexandra (2022) Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice. In: CHI 2022, 29 April - 5 May 2022, New Orleans, USA.

Porayska-Pomsta, Kaska and Frauenberger, Christopher and Pain, Helen and Rajendran, Gnanathusharan and Smith, Tim and Menzies, R and Foster, M.E. and Alcorn, Alyssa and Wass, Sam and Bernardini, Sara and Avramides, Katerina and Keay-Bright, W and Chen, J and Waller, A and Guldberg, Karen and Good, J and Lemon, Oliver (2011) Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing, 16. pp. 117-127. ISSN 1617-4909

Porayska-Pomsta, Kaska and Anderson, Keith and Bernardini, Sara and Guldberg, Karen and Smith, Tim and Kossivaki, Lila and Hodgins, Scott and Lowe, Ian (2013) Building an Intelligent, Authorable Serious Game for Autistic Children and Their Carers. In: Advances in Computer Entertainment. Lecture Notes In Computer Science (8253). Springer, New York, U.S., pp. 456-475. ISBN 9783319031613

Porayska-Pomsta, Kaska and Alcorn, Alyssa and Avramides, Katerina and Beale, Sandra and Bernardini, Sara and Foster, Mary Ellen and Frauenberger, Christopher and Pain, Helen and Good, Judith and Guldberg, Karen and Kea-Bright, Wendy and Kossyvaki, Lila and Lemon, Oliver and Mademtzi, Marilena and Menzies, Rachel and Rajendran, Gnanathusharan and Waller, Annalu and Wass, Sam and Smith, Tim (2018) Blending Human and Artificial Intelligence to Support Autistic Children’s Social Communication Skills. ACM Transactions on Human-Computer Interaction, 25 (6). pp. 1-35. ISSN 1073-0516

Q

Quinn, Anthony and Thorn, Emily Clare (2013) Aestheticodes at Tent London. [Show/Exhibition]

R

Revell, Tobias and Goatley, Wesley (2018) Augury. [Art/Design Item]

Rayner, Keith and Smith, Tim and Malcolm, George. L and Henderson, John. M (2009) Eye Movements and Visual Encoding During Scene Perception. Psychological Science, 20 (1). pp. 6-10. ISSN 0956-7976

Raskob, Evan S. (2023) Space as Time. A Study in Improvisational Interactive Computational Sculpting. Trópos. Journal of Hermeneutics and Philosophical Criticism, 15 (1). pp. 177-198. ISSN 2036-542X

Raskob, Evan S. (2022) Working Performatively with Interactive 3D Printing: An artistic practice utilising interactive programming for computational manufacturing and livecoding. PhD thesis, Goldsmiths, University of London.

Randell, Cliff and Baurley, Sharon and Chalmers, Matthew and Muller, Henk (2004) Textile Tools for Wearable Computing. In: Proceedings of the First International Forum on Applied Wearable Computing.

S

Soon, Winnie (2023) Vocable Code. [Art/Design Item]

Smith, Tim and Whitwell, Martyn and Lee, John (2006) Eye Movements and Pupil Dilation During Event Perception. In: ETRA '06: Proceedings of the 2006 symposium on Eye tracking research & applications. Association For Computing Machinery, New York, U.S.. ISBN 1595933050

Smith, Tim and Mital, Parag. K and Dekker, Tessa. M (2021) The debate on screen time: An empirical case study in infant-directed video. In: Taking Development Seriously: A Festschrift for Annette Karmiloff-Smith. Routledge, pp. 258-279. ISBN 9781138334052

Smith, Tim and Henderson, John. M (2010) Attentional synchrony in static and dynamic scenes. Journal of Vision, 8 (6). ISSN 1534-7362

Smith, Tim and Henderson, John. M (2009) Facilitation of return during scene viewing. Visual Cognition, 17 (6-7). pp. 1083-1108. ISSN 1350-6285

Smith, Tim and Henderson, John. M (2011) Looking back at Waldo: Oculomotor inhibition of return does not prevent return fixations. Journal of Vision, 11 (1). ISSN 1534-7362

Smith, Tim and Henderson, John. M (2010) The causal influence of visual salience on gaze guidance during scene search and memorization. In: 18th Annual Workshop on Object Perception, Attention and Memory, 18 November 2010, St. Louis, U.S.. (Unpublished)

Smith, Tim (2005) An Attentional Theory of Continuity Editing. PhD thesis, University of Edinburgh.

Smith, Tim (2014) Audiovisual Correspondences in Sergei Eisenstein’s Alexander Nevsky: A Case Study in Viewer Attention. In: Cognitive Media Theory. AFI Film Readers . Taylor & Francis, Abingdon, UK. ISBN 9780415629874

Smith, Tim (2004) Perception of temporal continuity in discontinuous moving images. In: 26th Annual Meeting of the Cognitive Science Society, 5-7 August 2004, Chicago, U.S..

Smith, Tim (2013) Watching You Watch Movies: Using Eye Tracking to Inform Film Theory. In: Psychocinematics: Exploring Cognition at the Movies. Oxford University Press, New York, U.S., pp. 165-191. ISBN 9780199862139

Sherman, Stephanie and Smith, Ash Eliza and Forster, Deborah and Emmenegger, Colleen (2021) Adventure Mode: A Speculative Rideshare Design. Frontiers in Computer Science, 3. ISSN 2095-2228

Saez de Urabain, Irati and Nuthmann, Antje and Johnson, Mark. H and Smith, Tim (2017) Disentangling the mechanisms underlying infant fixation durations in scene perception: A computational account. Vision Research, 134. pp. 43-59. ISSN 0042-6989

Saez de Urabain, Irati and Johnson, Mark. H and Smith, Tim (2014) GraFIX: A semiautomatic approach for parsing low- and high-quality eye-tracking data. Behavior Research Methods, 47 (1). pp. 53-72. ISSN 1554-3528

T

Thomas, V and Brueggemann, Manu J and Wang, Ding and Darby, Andy and Wohl, Bea and Vermeulen, Lindsay MacDonald and Bates, Oliver (2018) In the eye of a hurricane there is quiet, for just a moment,-. In: CHI EA '18, 21-26 April 2018, Montreal QC Canada.

Taylor, j Milo (2008) The ImmApp: A Digital Application for Immersive Interaction with Sound Art Archives. In: Computer Music Modeling and Retrieval. Sense of Sounds: 4th International Symposium. Springer Verlag. ISBN 978-3-540-85034-2

Taylor, j Milo (2007) Immersion: An Immersive Digital Application for Creative Interaction with Sound Art Archives. In: Proceedings of the 2007 International Computer Music Conference. ICMC and Re:New. Denmark. ISBN 0-9713192-5-1

V

van den Bergh, F. and Lalioti, Vali (1999) Software Chroma Keying in an Immersive Virtual Environment. South African Computer Journal (24). ISSN 2313-7835

Vo, Melissa. L-H and Smith, Tim and Mital, Parag. K and Henderson, John. M (2012) Do the eyes really have it? Dynamic allocation of attention when viewing moving faces. Journal of Vision, 12 (13). ISSN 1534-7362

Vilaro, Anna and Smith, Tim (2011) Subtitle reading effects on visual and verbal information processing in films. Perception, 40. ISSN 0301-0066

Vilaro, Anna and Orero, Pilar and Smith, Tim (2013) Time to read, time to watch: Eye movements and information processing in subtitled films. Journal of Eye Movement Research, 6 (3). ISSN 1995-8692

Verhoeven, Eva (2008) Digital Conditions and Post-Digital Potentials: an Exploration of Time and Matter in Hardware and Software. PhD thesis, University of the Arts London.

W

Wu, Rachel and Scerif, Gaia and Aslin, Richard. N and Smith, Tim and Nako, Rebecca and Eimer, Martin (2013) Searching for Something Familiar or Novel: Top–Down Attentional Selection of Specific Items or Object Categories. Journal of Cognitive Neuroscience, 25 (5). pp. 719-729. ISSN 0898-929X

Wohl, Bea and Porter, Barry and Clinch, Sarah (2015) Teaching Computer Science to 5-7 year-olds: An initial study with Scratch, Cubelets and unplugged computing. In: WiPSCE '15: Proceedings of the Workshop in Primary and Secondary Computing Education. Association for Computing Machinery, pp. 55-60. ISBN 978-1-4503-3753-3

Wohl, Bea and Beck, Sophie and Blair, Lynne (2017) The Future of the Computing Curriculum: How the Computing Curriculum Instills Values and Subjectivity in Young People. International Journal of Computer Science Education in Schools, 1 (1). ISSN 2513-8359

Wohl, Bea (2014) Revealing the 'Face' of the Robot Introducing the Ethics of Levinas to the Field of Robo-ethics. In: Mobile Service Robotics. World Scientific, Pozan, Poland, pp. 704-714. ISBN 978-981-4623-34-6

Y

Young, Meg and Katell, Michael and Krafft, P M (2022) Confronting Power and Corporate Capture at the FAccT Conference. FAccT '22: 2022 ACM Conference on Fairness, Accountability, and Transparency.

Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) Evidencing the value of inquiry based, constructionist, learning for student coders. International Journal of Engineering Pedagogy, 7 (3). pp. 109-129. ISSN 2192-4880

Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) STEAM WORKS: Student coders experiment more and experimenters gain higher grades. In: Global Engineering Education Conference, 26 - 28 April 2017, Athens, Greece.

Z

Zbyszynski, Michael and Grierson, Mick and Yee-King, Matthew (2017) Rapid Prototyping of New Instruments with CodeCircle. In: New Interfaces for Musical Expression, 15 - 18 May 2017, Copenhagen, Denmark.

This list was generated on Fri Mar 29 08:04:15 2024 GMT.