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Troisi, Anna (2019) Norm contaminated. [Art/Design Item]
Tillotson, Jenny and Diaz, Ana (2014) Sensory Fashion - eScent annimation. [Art/Design Item]
Ross, Rebecca (2015) London is Changing. [Art/Design Item]
Ng, Jenna and Gregg, Stacey and Troisi, Anna (2013) Talk to me. [Art/Design Item]
Harris, Jane (2004) Empress's New Clothes. [Art/Design Item]
Dines, Naomi (2017) 3D Coded Targets for Photogrammetric Capture. [Art/Design Item]
Dines, Naomi (2017) Semi-Automated Single Camera Close Range Photogrammetry Rig and Capture Cave. [Art/Design Item]
bruce, keisha and Walcott, Rianna and Mackay, Kui Kihoro and Osei, Krys and lasade-anderson, temi and Sobande, Francesca (2022) Black feminist and digital media studies in Britain. Feminist Media Studies, 21 (8). ISSN 1471-5902
Windle, Amanda (2011) Considering simplicity and dexterity in an open and closed internet of things. Creative Industries Knowledge Transfer Network (04).
Windle, Amanda (2012) Video interview on enterprise and research at the DigiLab. Co-Creating the Future.
McGowan, David (2021) “There’s Just No Point in Doing a Commentary Where Everyone’s Just Going to Sit and Criticize the Movie”: Auteurism and the Creation of Hoax “Unruly” Extra Features in the DVD Era. Quarterly Review of Film and Video. ISSN 1543-5326
Macdonald, Iain (2014) Cultural Change in the Creative Industries: a case study of BBC Graphic Design from 1990-2011. Visual Communication, 13 (1). pp. 31-49. ISSN 14703572
Lang, Ruth (2021) Livestreaming Sets. Frame (138). pp. 102-109. ISSN 1388 4239
Kücklich, Julian (2009) A Techno-Semiotic Approach to Cheating in Computer Games: Or How I Learned to Stop Worrying and Love the Machine. Games and Culture, 4 (2). pp. 158-169. ISSN 1555-4120
Kreider, Kristen and O'Leary, James (2010) Nostaltopia. Stimulus Respond, Binary (09). pp. 106-117. ISSN 17468086
Hall, Peter A. and Coles-Kemp, Lizzie and Heath, Claude (2018) Holding onto Dissensus: the participatory co-design of security. Strategic Design Research Journal, 11 (2). ISSN 1984-2988
Grennan, Simon and Hague, Ian (2018) Medium, knowledge, structure: capacities for choice and the contradiction of medium-specificity in games and comics. Image & Narrative. ISSN 1780678X
Findlay, Rosie (2019) “Trust Us, We’re You”: Aspirational Realness in the Digital Communication of Contemporary Fashion and Beauty Brands. Communication, Culture and Critique, 12 (4). pp. 553-569. ISSN 1753-9137
Eden, Michael (2016) I Can’t Do that, Dave. Artificial Intelligence, Dada and the Ethics of Perception. Trebuchet Magazine.
Eden, Michael (2016) Stimulating the Simulcra. Can Humans be Trusted With Artificial Intelligence? Trebuchet Magazine.
Dobele, Angela and Steel, Marion and Cooper, Tony (2015) Sailing the Seven C's of Blog Marketing: Understanding Social Media and Business Impact. Marketing Intelligence and Planning, 33 (7). pp. 1087-1102. ISSN 0263-4503
Dines, Naomi (2017) Precious, Tiny and Shiny: Close range photogrammetry for artists and others. Electronic Workshops in Computing (eWiC) Electronic Visualisation and the Arts (EVA 2017). ISSN 1477-9358
Dada, Maria (2019) Digital Models: Cannibalising the Remnants of the Map. Machine Feeling: A Peer-Reviewed Newspaper, 8 (1). ISSN 2245-7593
Dada, Maria (2018) Review: Yuk Hui, On The Existence of Digital Objects. Theory Culture and Society. ISSN 0263-2764
Dada, Maria (2018) Social Wealth Funds And An Avant-Garde Blockchain Accounting System. Autonomy. ISSN 2515-9852
Dada, Maria (2019) Wie tief Netzwerk ist Deine Liebe?*. Sexuologie Zeitschrift für Sexualmedizin, Sexualtherapie und Sexualwissenschaft. ISSN 0944-7105
Colman, Felicity (2014) Digital Feminicity: Predication and Measurement, Materialist Informatics and Images. Artnodes: Journal of Art, Science, and Technology, 14. pp. 7-17. ISSN 1695-5951
Chen, Zhen Troy and Cheung, Ming (2020) Consumption as extended carnival on Tmall in contemporary China: a social semiotic multimodal analysis of interactive banner ads. Social Semiotics. pp. 1-21. ISSN 1035-0330
Chen, Zhen Troy (2020) Slice of life in a live and wired masquerade: Playful prosumption as identity work and performance in an identity college Bilibili. Global Media and China, 5 (3). pp. 319-337. ISSN 2059-4364
Burns, Elliott and Rees, Jake Charles and MacLachlan, Jen (2016) Everybody Phones Out: teaching experiments with Instagram. Spark: UAL Creative Teaching and Learning Journal, 1 (2). pp. 79-94. ISSN 2397-6594
Voss, Georgina (2018) Supra Systems. University of the Arts London, London. ISBN 978-1-9164587-0-3
Rubinstein, Daniel (2020) Fotografie nach der Philosophie. Merve, Berlin, Germany. ISBN 978-3-96273-022-2
Hague, Ian (2014) Comics and the Senses: A Multisensory Approach to Comics and Graphic Novels. Routledge Research in Cultural and Media Studies . Routledge, New York & London. ISBN 9780415713979
Whitby, Richard (2022) From Pixels to Drones: Visualising The Nation in the London 2012 and PyeongChang 2018 Olympic opening ceremonies. In: Proceedings of EVA London 2022. Electronic Workshops in Computing, pp. 167-168. ISBN 978-1-78017-594-2
Revell, Tobias and Andersen, Kristina (2021) The Telling of Things: Imagining Through, With and About Machines. In: Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies. Bloomsbury Visual Arts, London, pp. 57-72. ISBN 9781350160125
Revell, Tobias (2020) Exit Spaces: From Koreshan Cults to Wireless Mesh Networks. In: Bracket: Takes Action. Archinect / Infranet Lab, San Francisco, CA, pp. 132-137. ISBN 9781943532919
Revell, Tobias (2022) The Imagination Machine. In: Perspecta 54: Atopia. Yale Architecture Journal (54). MIT Press, Boston, Mass, pp. 189-229. ISBN 9780262543811 (In Press)
Revell, Tobias (2018) The Imagination Trap. In: Digital Fix - Fix Digital: How to renew the digital world from the ground up. NEXT, Germany, pp. 172-186. ISBN 9782981871135
Revell, Tobias, Supra Systems Studio (2018) Playing The Game. In: Supra Systems. London College of Communication, London, pp. 105-116. ISBN 9781916458703
Revell, Tobias, Robot Love (2018) Swimming With Submarines. In: Robot Love. Lannoo. ISBN 9789089897763
Petreca, Bruna and Bianchi-Berthouze, Nadia and Baurley, Sharon and Watkins, Penelope and Atkinson, Douglas (2013) An Embodiment Perspective of Affective Touch Behaviour in Experiencing Digital Textiles. In: ACII '13 Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction. IEEE Computer Society, Washington DC, USA, pp. 770-775. ISBN 978-0-7695-5048-0
Mackinnon, Lee (2016) Love's Algorithm: The Perfect Parts for my Machine. In: Algorithmic Life: Calculative Devices in the Age of Big Data. Routledge/Taylor & Francis, Abingdon, Oxon, pp. 161-175. ISBN 978-1-138-85284-6
Hague, Ian (2017) Sidebar: Materiality. In: The Secret Origins of Comics Studies. Routledge, New York & London, pp. 159-161. ISBN 9781138884519
Froes, Isabel and Walker, Kevin (2011) The art of play: exploring the roles of technology and social play in museums. In: Museums at Play: Games, Interaction and Learning. Museums Etc, Edinburgh. ISBN 9781907697135
Dunn, Stuart and Taylor, j Milo and Woolford, Kirk and Barker, Leon and Norman, Sally Jane and White, Martin and Hedges, Mark and Bailey, Helen and Fulford, Michael and Clarke, Amanda (2011) Motion in Place: a Case Study of Archaeological Reconstruction Using Motion Capture. In: Revive the Past. Computer Applications and Quantitative Methods in Archaeology (CAA). Proceedings of the 39th International Conference. Pallas Publications, Beijing, pp. 98-106.
Dovey, Max (2017) Love on the Block. In: Artists Re:Thinking the Blockchain. Liverpool University Press, Torque Editions & Furtherfield, pp. 251-261. ISBN 978-0-9932487-4-0
Windle, Amanda and Green, Phil (2011) Metadata and the DigiLab. In: The Internet of Things Specialist Workshop, 1st July 2011, London College of Fashion.
Windle, Amanda and Gibbs, Ian (2011) Becoming and Belonging - Cross Borders of Research and Enteprise. In: Staff Development Day, July 2011, London College of Communication.
Windle, Amanda (2012) Virtual reenactments of studio practice: assembling a digi-lab through case studies of virtual and online inscription. In: Biennial Conference of 4S and EASST, 17th - 20th October 2012, Copenhagen, Denmark.
Velios, Athanasios and Faubel, Sebastian and Eberl, Moritz (2019) Artivity, documenting digital art practice. In: Capturing practice research: improving visibility and searchability, 15 March 2019, London.
Velios, Athanasios and Faubel, Sebastian and Eberl, Moritz (2017) Artivity: a tool to collect contextual research data for art practice. In: DPASSH 2017: Preserving Abundance: The Challenge of Saving Everything, 14-06-2017 - 15-06-2017, University of Sussex, Brighton.
Salinas, Lara (2014) Digital public space(s): redefining publicness. In: Social Media and the transformation of public space, Amsterdam.
Revell, Tobias (2018) Body Interface. In: London LASER, 27 June 2018, Central Saint Martins, London.
Revell, Tobias (2018) Imagining Machines. In: NEXT Conference, 20-21 September 2018, Hamburg, Germany.
Revell, Tobias (2019) Your Interface, My Agency. In: Augment and Disrupt, 1 - 3 March 2019, Utrecht, Netherlands.
Naldi, Pat (2009) From 00˚ 00’ 00” to 0101. In: ISEA2009 – 15th International Symposium on Electronic Art, 23 August - 1 September 2009, Waterfront Hall, Belfast.
Makryniotis, Thomas (2013) Syndesis: Linking the Representational and Simulational Qualities of Digital Dress. In: Digital Fashion Conference 2013, 16-17 May 2013, London College of Fashion.
Jackson, John and Kelly, Mike (2012) The Growth of a Blogging Community for Teaching and Learning at University of the Arts London. In: SOLSTICE & CLTR 2012 - Enhancing Learning, Teaching and Student Success, 13-14 June 2012, Edge Hill University, Ormskirk, UK.
Hidalgo Urbaneja, Maribel (2021) Global Digital Museum Narratives: Representation, authorship and audiences. In: Association for Art History 2021 Annual Conference, 14-17 April 2021, Birmingham, Online.
Hartnett, John-Patrick (2018) Democracy in Default? In: Typo Day 2018, 01 - 03 March 2018, Sir J. J. Institute of Applied Art, Mumbai, India.
Findlay, Rosie (2017) "Inspired by real life": Examining 'aspirational realness' on the websites of Glossier and Maryam Nassir Zadeh. In: Revisiting the Gaze: Feminism, Fashion & the Female Body, 28-29 June 2017, Chelsea College of Arts, UAL.
Dixon, Catherine (2015) Typeform dialogues: archeologies of practice. In: Éditions numériques : Le temps de l’archéologie, 2 - 4 March 2015, École Superieure d’Art et Design Greoble-Valence.
Dixon, Catherine (2014) The future of text. In: The Future of Text Symposium IV, 6 November 2014, Google, 1 Saint Giles High Street, London WC2H 8AG.
Dines, Naomi (2019) Cumulative lessons in more accessible photogrammetry. In: 2 and 3D Photography Practices and Prophecies 2019, 8-10 May 2019, Rijksmuseum, Amsterdam, Netherlands.
Dines, Naomi (2017) Precious, Tiny and Shiny: Close-range photogrammetry for artists and others. In: 'Electronic Visualisation and the Arts', EVA London 2017, 11/07/2017 - 13/07/2017, British Computer Society, London.
Chesher, Andrew and Leister, Wiebke and Windle, Amanda, Informed Matters (2016) Fishing for Zebedee. In: Material Others and Other Materialities, 30.09.2016, Iklectik Art Lab 20 Carlisle Lane London SE1 7LG.
Antonopoulou, Alexandra and Dare, Eleanor (2020) Non-immersive media: collaborating in an ‘immertical’ virtual world. In: Besides the Sceen: Materialities / Networks / Remediation / Migration, 21-22 May 2020, CIAC-ISMAI, Porto, Portugal.
Lewis, Garth (2003) Teaching and Professional Fellowship Report 2002/3: Colour and Computing. Project Report. University of the Arts London, London.
Eilbeck, Alastair and Stewart, Hannah and Jacbos, Naomi and Quick, Andrew and Salinas, Lara and Porter, Joel and Harvey, Gareth (2015) Meyouandus: Interactive in-venue displays. Research and Development Report. Project Report. Digital R&D Fund for the Arts.
Bramall, Rebecca and Stanley, Liam (2018) Communicating Tax: Exploring Alternatives to the Government's Annual Tax Summary. Project Report. University of Sheffield, Sheffield.
Orta, Lucy and Orta, Jorge (2014) Food / Water / Life. [Show/Exhibition]
Makryniotis, Thomas (2011) DressCode. [Show/Exhibition]
Farid, Mark (2021) EMAP Garden (Ars Electronica Digital Arts Festival). [Show/Exhibition]
Tremlett, Sarah (2015) Re: Turning from graphic verse to digital poetics. PhD thesis, University of the Arts London.
Stockburger, Axel (2006) The rendered arena: modalities of space in video and computer games. PhD thesis, University of the Arts London.
Mencia, Maria (2003) From Visual Poetry to Digital Art: Image-Sound-Text, Convergent Media, and the development of New Media Languages. PhD thesis, University of the Arts London.
Makryniotis, Thomas (2012) Identity through Fashion in Virtual Environments. PhD thesis, University for the Creative Arts.
Hayward, Angela (2018) iPad: A Virtual Studio in my Handbag. PhD thesis, Arts University Bournemouth.
Flanagan, Mary (2005) Playculture: developing a feminist game design. PhD thesis, University of the Arts London.
Fass, John (2018) Representing Experiences of Digital Systems: The Design and Use of Externalising Models. PhD thesis, Royal College of Art.
Doruff, Sher (2006) The Translocal Event and the Polyrhythmic Diagram. PhD thesis, University of the Arts London.
Doing, Karel Sidney (2017) Ambient Poetics and Critical Posthumanism in Expanded Cinema. PhD thesis, University of the Arts London.
Biscoe, Ian (2019) X Reality Networked Performance: Message Based Distributed Systems for Controlling and Presenting Multiple Realities. PhD thesis, University of Falmouth.
Aceti, Lanfranco (2005) European Avant-Garde: Art, Borders and Culture in Relationship to Mainstream Cinema and New Media. PhD thesis, University of the Arts London.