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Bamford, Anne (2006) The Wow Factor: global research compendium on the impact of the arts in education. Waxmann. ISBN 3-8309-1617-5
Antonopoulou, Alexandra and Dare, Eleanor (2018) Physical and digital materialities of VR. In: Crossing Physical & Virtual Worlds in Kids VR, 27 March 2018, Dubit, Leeds.
Antonopoulou, Alexandra (2017) Children deconstructing the adult mastery in the Future Design Board case study; learning how to use story-making and design as tools for life. In: LearnXdesign; The allure of digital and beyond. Ravensbourne Publications, pp. 100-108. ISBN 978-1-9998331-0-7
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