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Items where Subject is "Mathematical and Computer Sciences > Human-computer Interaction"

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Number of items at this level: 32.

Wu, Chun Ting (2005) The use of images and descriptive words for the development of an image database for product designers. PhD thesis, University of the Arts London.

Windle, Amanda and Green, Phil (2011) Metadata and the DigiLab. In: The Internet of Things Specialist Workshop, 1st July 2011, London College of Fashion.

Windle, Amanda and Gibbs, Ian (2011) Becoming and Belonging - Cross Borders of Research and Enteprise. In: Staff Development Day, July 2011, London College of Communication.

Windle, Amanda (2014) Automation and design for prevention: Fictional accounts of misanthropic agency from the elevator (lift) to the sexbot (chatbot). Technoetic Arts, 12 (1). pp. 91-106. ISSN 1477-965X

Windle, Amanda (2011) Considering simplicity and dexterity in an open and closed internet of things. Creative Industries Knowledge Transfer Network (04). (Unpublished)

Windle, Amanda (2010) Design Re-enactments in Audio. In: Practicing Science and Technology, Performing the Social, 2nd-4th Sept 2010, University of Trento, Italy. (Unpublished)

Windle, Amanda (2012) Design for prevention and the promises of automated things: two fictional accounts of misanthropic agency from the elevator (lift) to the sexbot. In: CRESC Conference 2012 Promises: Crisis and Socio-Cultural Change, 4th - 7th September 2012, Manchester.

Windle, Amanda (2011) Territorial Violence and Design, 1950-2010: A Human-Computer Study of Personal Space and Chatbot Interaction. PhD thesis, Wimbledon College of Arts with Surrey University.

Windle, Amanda (2012) Video interview on enterprise and research at the DigiLab. Co-Creating the Future.

Windle, Amanda (2012) Virtual reenactments of studio practice: assembling a digi-lab through case studies of virtual and online inscription. In: Biennial Conference of 4S and EASST, 17th - 20th October 2012, Copenhagen, Denmark.

Tillotson, Jenny (2012) Scentsory Design® to enhance user experience through the sense of smell - our most evocative sense. In: Improving the User Experience in the Next Decade: A 2020 Vision, 22nd March 2012, Philips Research Laboratories, 101 Cambridge Science Park, Milton Road, Cambridge, CB4 0FY. (Unpublished)

Shepperd, Martin and Song, Qinbao and Sun, Zhongbin and Mair, Carolyn (2013) Data Quality: Some Comments on the NASA Software Defect Data Sets. IEEE Transactions on Software Engineering, 39 (9). pp. 1208-1215. ISSN 0098-5589

Rowland, D and Porter, D and Gibson, M and Walker, Kevin, Mixed Reality Lab, University of Nottingham, Giant Thumb, Northumbria University, London Knowledge Lab (2010) Sequential art for science and computer-human interaction. In: 28th international conference on Human factors in computing systems, 10-15 Apr 2010, Atlanta, US.

Reynolds, R and Walker, Kevin and Speight, C, Centre for Excellence in Teaching and Learning through Design (CETLD), Victoria and Albert Museum, London Knowledge Lab (2010) Web-based museum trails on PDAs for university-level design students: design and evaluation. Computers & Education, 55 (3). pp. 994-1003. ISSN 03601315

Quinn, Anthony and Thorn, Emily Clare (2013) Aestheticodes at Tent London. [Show/Exhibition]

Petreca, Bruna and Bianchi-Berthouze, Nadia and Baurley, Sharon and Watkins, Penelope and Atkinson, Douglas (2013) An Embodiment Perspective of Affective Touch Behaviour in Experiencing Digital Textiles. In: ACII '13 Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction. IEEE Computer Society, Washington DC, USA, pp. 770-775. ISBN 978-0-7695-5048-0

Petreca, Bruna and Atkinson, Douglas and Bianchi-Berthouze, Nadia and Furniss, Dominic and Baurley, Sharon (2014) The Future of Textiles Sourcing: exploring the potential for digital tools. In: Proceedings of "The colors of care: 9th International Conference on Design & Emotion". Ediciones Uniandes/Elsevier, Bogota, Colombia, pp. 366-377. ISBN 978-958-774

Parsons, Allan (2005) The Mundane Computer: Non-Technical Design Challenges Facing Ubiquitous Computing and Ambient Intelligence. Tangentium, 2 (2). ISSN 1746-4757

Mair, Carolyn and Martincova, Miriam and Shepperd, Martin (2012) An Empirical Study of Software Project Managers Using a Case-Based Reasoner. In: 2012 45th Hawaii international conference on system sciences: (HICSS 2012) Maui, Hawaii, 4-7 January 2012. IEEE, pp. 1030-1039. ISBN 9781457719257

Harris, Jane and Simonson, Caryn and Sides, Andrew (2008) Textile Futures in Second Life. [Show/Exhibition]

Harris, Jane (2005) "Crafting" Computer Graphics—A Convergence of Traditional and "New" Media. Textile: The Journal of Cloth and Culture, 3 (1). pp. 20-34. ISSN 14759756

Harris, Jane (2012) Digital Practice in Material Hands: How Craft and Computing Practices Are Advancing Digital Aesthetic and Conceptual Methods. Craft Research, 3 (1). pp. 91-112. ISSN 2040-4689

Harris, Jane (2013) Digital Skin, How Developments in Digital Imaging Techniques and Culture are Informing the Design of Futuristic Surface and Fabrication Concepts. Textile: The Journal of Cloth and Culture, 11 (3). pp. 242-261. ISSN 1475-9756

Harris, Jane (2007) Potential Beauty. [Art/Design Item]

Froes, Isabel and Walker, Kevin (2011) The art of play: exploring the roles of technology and social play in museums. In: Museums at Play: Games, Interaction and Learning. Museums Etc, Edinburgh. ISBN 9781907697135

Delamore, Philip and Sweeney, David and Hill, Peter (2010) Cassetteplaya-ar-t. [Art/Design Item]

Delamore, Philip and Sweeney, David and Hill, Peter (2011) Splashbox. [Art/Design Item]

Delamore, Philip and Sweeney, David (2010) Everything in 3D: developing the fashion digital studio. In: Proceedings of the International Conference on 3D Bodyscanning Technologies. Hometrica Consulting, Switzerland, pp. 383-395. ISBN 9783033027145

Clements, Wayne (2005) Always follow the instructions: rules and rule following in visual art. PhD thesis, University of the Arts London.

Braddock Clarke, Sarah E. and Harris, Jane (2012) Digital Visions in Fashion + Textiles: Made in Code. Thames & Hudson, London and New York. ISBN 9780500516447

Benford, Steve and Quinn, Anthony and Koleva, Boriana and Mortier, Richard and Pridmore, Tony and Baurley, Sharon and Ali, Shakir and Thorn, Emily Clare (2013) From Codes to Patterns: Designing Interactive Decoration for Tableware. [Art/Design Item]

Ampofo, Lawrence and Collister, Simon and Chadwick, Andrew and O’Loughlin, Ben (2015) Text Mining and Social Media: When Quantitative Meets Qualitative, and Software Meets Humans. In: Innovations in Digital Research Methods. Sage, London. ISBN 9781446203095 (In Press)

This list was generated on Sat Nov 28 14:53:02 2015 GMT.