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Lalioti, Vali and Loucopoulos, Pericles (1994) Visualization of conceptual specifications. Information Systems, 19 (3). pp. 291-309. ISSN 0306-4379
Dai, Ping and Eckel, Gerhard and Göbel, Martin and Hasenbrink, Frank and Lalioti, Vali and Lechner, Ulrike and Strassner, Johannes and Tramberend, Henrik and Wesche, Gerold (1997) Virtual Spaces - VR Projection System Technologies and Applications. In: 18th Eurographics 1997, 4-8 September 1997, Budapest, Hungary.
Lalioti, Vali and Garcia, Christophe and Hasenbrink, Frank (1998) Meet.Me@Cyberstage: towards Immersive Telepresence. In: Virtual Environments ’98 Eurographics Workshop, 16–18 June 1998, Stuttgart, Germany.
Hasenbrink, Frank and Lalioti, Vali (1998) Towards Immersive Telepresence SCHLOSSTAG’97. In: 2nd International Immersive Projection Technologies Workshop, 10-11 May 1998, Ames, Iowa, USA.
Gibbs, Simon and Arapis, Costas and Breiteneder, Christian and Lalioti, Vali and Mostafawy, Sina and Speier, Josef (1998) Virtual studios: an overview. IEEE MultiMedia, 5 (1). pp. 18-35. ISSN 1941-0166
van den Bergh, F. and Lalioti, Vali (1999) Software Chroma Keying in an Immersive Virtual Environment. South African Computer Journal (24). ISSN 2313-7835
Greeff, Malana and Lalioti, Vali (2001) Interactive Cultural Experiences using Virtual Identities. In: ICHIM 01: International Conference on Hypermedia and Interactivity in Museums, 3-7 September 2001, Politecnico di Milano, Italy.
Randell, Cliff and Baurley, Sharon and Chalmers, Matthew and Muller, Henk (2004) Textile Tools for Wearable Computing. In: Proceedings of the First International Forum on Applied Wearable Computing.
Clements, Wayne (2005) Always follow the instructions: rules and rule following in visual art. PhD thesis, University of the Arts London.
Taylor, j Milo (2007) Immersion: An Immersive Digital Application for Creative Interaction with Sound Art Archives. In: Proceedings of the 2007 International Computer Music Conference. ICMC and Re:New. Denmark. ISBN 0-9713192-5-1
Taylor, j Milo (2008) The ImmApp: A Digital Application for Immersive Interaction with Sound Art Archives. In: Computer Music Modeling and Retrieval. Sense of Sounds: 4th International Symposium. Springer Verlag. ISBN 978-3-540-85034-2
Grierson, Mick and Kiefer, Chris (2011) Better Brain Interfacing for the Masses: Progress in Event-Related Potential Detection Using Commercial Brain Computer Interfaces. In: 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems, 7 - 12 May 2011, Vancouver BC.
Antonopoulou, Alexandra and Dare, Eleanor (2012) Phi Territories: Neighbourhoods of Collaboration and Participation. Journal of Writing in Creative Practice, 5 (1). pp. 85-105. ISSN 1753-5204
Quinn, Anthony and Thorn, Emily Clare (2013) Aestheticodes at Tent London. [Show/Exhibition]
Harris, Jane (2013) Digital Skin, How Developments in Digital Imaging Techniques and Culture are Informing the Design of Futuristic Surface and Fabrication Concepts. Textile: The Journal of Cloth and Culture, 11 (3). pp. 242-261. ISSN 1475-9756
Benford, Steve and Quinn, Anthony and Koleva, Boriana and Mortier, Richard and Pridmore, Tony and Baurley, Sharon and Ali, Shakir and Thorn, Emily Clare (2013) From Codes to Patterns: Designing Interactive Decoration for Tableware. [Art/Design Item]
Antonopoulou, Alexandra and Dare, Eleanor (2013) The Digital Dreamhacker: Crowdsourcing the Dream Imaginary. In: Proceedings of the 19th International Symposium on Electronic Art. ISEA2013, Sydney.
Cohen, Nathan (2014) New perspectives: Incorporating Retro-reflective Projection Technology (RPT) in the creation of artworks and interactive art installation. CIE (Computers in Entertainment), 11 (1). ISSN 1544-3574
Hall, Peter A. and Coles-Kemp, Lizzie and Heath, Claude (2015) Critical visualization: a case for rethinking how we visualize risk and security. Journal of Cyber Security, 1 (1). pp. 93-108. ISSN 2057-2093
Carpenter, J.R. (2015) Writing Coastlines: Locating Narrative Resonance in Transatlantic Communications Networks. PhD thesis, University of the Arts London and Falmouth University.
Olowe, Ireti and Barthet, Mathieu and Grierson, Mick and Bryan-Kinns, Nick (2016) FEATUR.UX exploiting multitrack information for artistic visualization. In: Proceedings of the International Conference on Technologies for Music Notation and Representation, 27 - 29 May 2016, Anglia Ruskin University, Cambridge, UK.
Antonopoulou, Alexandra and Dare, Eleanor (2016) Emerging Forms of Collaboration: Communities of Practice Online through Networked Fictions, Dreams and Stories. In: Cultural, Behavioral, and Social Considerations in Electronic Collaboration. Advances in Human and Social Aspects of Technology Series . IGI Global, USA, pp. 69-99. ISBN 9781466695566
Akten, Memo and Grierson, Mick (2016) Real-time interactive sequence generation and control with Recurrent Neural Network ensembles. In: Recurrent Neural Networks Symposium, 8 December 2016, Barcelona Spain.
Zbyszynski, Michael and Grierson, Mick and Yee-King, Matthew (2017) Rapid Prototyping of New Instruments with CodeCircle. In: New Interfaces for Musical Expression, 15 - 18 May 2017, Copenhagen, Denmark.
Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) Evidencing the value of inquiry based, constructionist, learning for student coders. International Journal of Engineering Pedagogy, 7 (3). pp. 109-129. ISSN 2192-4880
Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) STEAM WORKS: Student coders experiment more and experimenters gain higher grades. In: Global Engineering Education Conference, 26 - 28 April 2017, Athens, Greece.
Dovey, Max (2017) Love on the Block. In: Artists Re:Thinking the Blockchain. Liverpool University Press, Torque Editions & Furtherfield, pp. 251-261. ISBN 978-0-9932487-4-0
Berio, Daniel and Akten, Memo and Leymarie, Frederic Fol and Grierson, Mick and Plamondon, Réjean (2017) Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks. In: 4th International Conference on Movement and Computing, 28 - 10 June 2017, London, United Kingdom.
Revell, Tobias and Goatley, Wesley (2018) Augury. [Art/Design Item]
Hibbett, Mark (2018) Solutions Architecture About Dancing: RDM tools in Arts Research. In: Higher Education Archive Programme Network Meeting, 22 June 2018, London, United Kingdom.
Hibbett, Mark (2018) VHS to VR: Challenges for data management in the Arts. In: Future-proofing Digital Preservation for Research Data, 31 May 2018, Bristol, United Kingdom.
Brueggemann, Manu J and Thomas, Vanessa and Wang, Ding (2018) Lickable Cities: Lick Everything in Sight and on Site. In: CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, pp. 1-10. ISBN 978-1-4503-5621-3
Bernardo, Francisco and Grierson, Mick and Fiebrink, Rebecca (2018) User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit. Journal of Science and Technology of the Arts (CITARJ), 10 (2). ISSN 1646-9798
Antonopoulou, Alexandra and Dare, Eleanor (2018) The Life of a Book: Agency, Autonomy and VR Fictions. In: Movement: Animation, VR, AR, CGI and Creative Media, 16 Feb 2018, University of Greenwich, London.
Antonopoulou, Alexandra and Dare, Eleanor (2018) Phi_VR_books: Collaborative documentation of our recent digital past. In: 22nd Annual Digital Research in the Humanities and Arts.
Marenko, Betti and Benqué, David (2019) Speculative Diagrams: Experiments in Mapping YouTube. Research Through Design Conference Proceedings.
Lalioti, Vali (2019) RethinkAI™: Designing the impact of AI in the Future of Work. In: European Conference on the Impact of Artificial Intelligence and Robotics, 31 October - 1 November 2019, Oxford.
Hassani, H. and Huang, X. and Silva, E.S. (2019) Big Data and Climate Change. Big Data and Cognitive Computing, 3 (12). ISSN 2504-2289
Jewell, Jonathan D.A. and Norcross, Troy (2020) Decentralisation, Blockchain and the 'Future of History'. In: Business Strategy Surgery (BSS), 10 May 2020, Online.
Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Generative Models in Multiple Domains. Entropy, 24 (28). ISSN 1099-4300
Nybom, Waltteri and Grierson, Mick (2022) Personality in Personalisation: A User Study with an Interactive Narrative, a Personality Test and a Personalised Short Story. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 435. ISSN 1867-8211