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UAL Research Online

Items where Subject is "Computer Science"

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Number of items at this level: 65.

1994

Lalioti, Vali and Loucopoulos, Pericles (1994) Visualization of conceptual specifications. Information Systems, 19 (3). pp. 291-309. ISSN 0306-4379

1997

Dai, Ping and Eckel, Gerhard and Göbel, Martin and Hasenbrink, Frank and Lalioti, Vali and Lechner, Ulrike and Strassner, Johannes and Tramberend, Henrik and Wesche, Gerold (1997) Virtual Spaces - VR Projection System Technologies and Applications. In: 18th Eurographics 1997, 4-8 September 1997, Budapest, Hungary.

1998

Lalioti, Vali and Garcia, Christophe and Hasenbrink, Frank (1998) Meet.Me@Cyberstage: towards Immersive Telepresence. In: Virtual Environments ’98 Eurographics Workshop, 16–18 June 1998, Stuttgart, Germany.

Hasenbrink, Frank and Lalioti, Vali (1998) Towards Immersive Telepresence SCHLOSSTAG’97. In: 2nd International Immersive Projection Technologies Workshop, 10-11 May 1998, Ames, Iowa, USA.

Gibbs, Simon and Arapis, Costas and Breiteneder, Christian and Lalioti, Vali and Mostafawy, Sina and Speier, Josef (1998) Virtual studios: an overview. IEEE MultiMedia, 5 (1). pp. 18-35. ISSN 1941-0166

1999

van den Bergh, F. and Lalioti, Vali (1999) Software Chroma Keying in an Immersive Virtual Environment. South African Computer Journal (24). ISSN 2313-7835

2001

Greeff, Malana and Lalioti, Vali (2001) Interactive Cultural Experiences using Virtual Identities. In: ICHIM 01: International Conference on Hypermedia and Interactivity in Museums, 3-7 September 2001, Politecnico di Milano, Italy.

2004

Randell, Cliff and Baurley, Sharon and Chalmers, Matthew and Muller, Henk (2004) Textile Tools for Wearable Computing. In: Proceedings of the First International Forum on Applied Wearable Computing.

British Broadcast Corporation (BBC) and Lalioti, Vali (2004) MixTV: Video Production. 00349555001.

2005

Clements, Wayne (2005) Always follow the instructions: rules and rule following in visual art. PhD thesis, University of the Arts London.

2007

Taylor, j Milo (2007) Immersion: An Immersive Digital Application for Creative Interaction with Sound Art Archives. In: Proceedings of the 2007 International Computer Music Conference. ICMC and Re:New. Denmark. ISBN 0-9713192-5-1

2008

Verhoeven, Eva (2008) Digital Conditions and Post-Digital Potentials: an Exploration of Time and Matter in Hardware and Software. PhD thesis, University of the Arts London.

Taylor, j Milo (2008) The ImmApp: A Digital Application for Immersive Interaction with Sound Art Archives. In: Computer Music Modeling and Retrieval. Sense of Sounds: 4th International Symposium. Springer Verlag. ISBN 978-3-540-85034-2

2011

Grierson, Mick and Kiefer, Chris (2011) Better Brain Interfacing for the Masses: Progress in Event-Related Potential Detection Using Commercial Brain Computer Interfaces. In: 2011 Annual Conference Extended Abstracts on Human Factors in Computing Systems, 7 - 12 May 2011, Vancouver BC.

2012

Antonopoulou, Alexandra and Dare, Eleanor (2012) Phi Territories: Neighbourhoods of Collaboration and Participation. Journal of Writing in Creative Practice, 5 (1). pp. 85-105. ISSN 1753-5204

2013

Quinn, Anthony and Thorn, Emily Clare (2013) Aestheticodes at Tent London. [Show/Exhibition]

Harris, Jane (2013) Digital Skin, How Developments in Digital Imaging Techniques and Culture are Informing the Design of Futuristic Surface and Fabrication Concepts. Textile: The Journal of Cloth and Culture, 11 (3). pp. 242-261. ISSN 1475-9756

Benford, Steve and Quinn, Anthony and Koleva, Boriana and Mortier, Richard and Pridmore, Tony and Baurley, Sharon and Ali, Shakir and Thorn, Emily Clare (2013) From Codes to Patterns: Designing Interactive Decoration for Tableware. [Art/Design Item]

Antonopoulou, Alexandra and Dare, Eleanor (2013) The Digital Dreamhacker: Crowdsourcing the Dream Imaginary. In: Proceedings of the 19th International Symposium on Electronic Art. ISEA2013, Sydney.

2014

Wohl, Bea (2014) Revealing the 'Face' of the Robot Introducing the Ethics of Levinas to the Field of Robo-ethics. In: Mobile Service Robotics. World Scientific, Pozan, Poland, pp. 704-714. ISBN 978-981-4623-34-6

Knowles, Brandin and Coulton, Paul and Lochrie, Mark and Wohl, Bea (2014) “Convince Us”: An Argument for the Morality of Persuasion. In: CSCW '14 Workshop, 15-19 February 2014, Baltimore MD.

Cohen, Nathan (2014) New perspectives: Incorporating Retro-reflective Projection Technology (RPT) in the creation of artworks and interactive art installation. CIE (Computers in Entertainment), 11 (1). ISSN 1544-3574

2015

Wohl, Bea and Porter, Barry and Clinch, Sarah (2015) Teaching Computer Science to 5-7 year-olds: An initial study with Scratch, Cubelets and unplugged computing. In: WiPSCE '15: Proceedings of the Workshop in Primary and Secondary Computing Education. Association for Computing Machinery, pp. 55-60. ISBN 978-1-4503-3753-3

Hall, Peter A. and Coles-Kemp, Lizzie and Heath, Claude (2015) Critical visualization: a case for rethinking how we visualize risk and security. Journal of Cyber Security, 1 (1). pp. 93-108. ISSN 2057-2093

Carpenter, J.R. (2015) Writing Coastlines: Locating Narrative Resonance in Transatlantic Communications Networks. PhD thesis, University of the Arts London and Falmouth University.

2016

Olowe, Ireti and Barthet, Mathieu and Grierson, Mick and Bryan-Kinns, Nick (2016) FEATUR.UX exploiting multitrack information for artistic visualization. In: Proceedings of the International Conference on Technologies for Music Notation and Representation, 27 - 29 May 2016, Anglia Ruskin University, Cambridge, UK.

Antonopoulou, Alexandra and Dare, Eleanor (2016) Emerging Forms of Collaboration: Communities of Practice Online through Networked Fictions, Dreams and Stories. In: Cultural, Behavioral, and Social Considerations in Electronic Collaboration. Advances in Human and Social Aspects of Technology Series . IGI Global, USA, pp. 69-99. ISBN 9781466695566

Akten, Memo and Grierson, Mick (2016) Real-time interactive sequence generation and control with Recurrent Neural Network ensembles. In: Recurrent Neural Networks Symposium, 8 December 2016, Barcelona Spain.

2017

Zbyszynski, Michael and Grierson, Mick and Yee-King, Matthew (2017) Rapid Prototyping of New Instruments with CodeCircle. In: New Interfaces for Musical Expression, 15 - 18 May 2017, Copenhagen, Denmark.

Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) Evidencing the value of inquiry based, constructionist, learning for student coders. International Journal of Engineering Pedagogy, 7 (3). pp. 109-129. ISSN 2192-4880

Yee-King, Matthew and Grierson, Mick and d'Inverno, Mark (2017) STEAM WORKS: Student coders experiment more and experimenters gain higher grades. In: Global Engineering Education Conference, 26 - 28 April 2017, Athens, Greece.

Wohl, Bea and Beck, Sophie and Blair, lynne (2017) The Future of the Computing Curriculum: How the Computing Curriculum Instills Values and Subjectivity in Young People. International Journal of Computer Science Education in Schools, 1 (1). ISSN 2513-8359

Dovey, Max (2017) Love on the Block. In: Artists Re:Thinking the Blockchain. Liverpool University Press, Torque Editions & Furtherfield, pp. 251-261. ISBN 978-0-9932487-4-0

Berio, Daniel and Akten, Memo and Leymarie, Frederic Fol and Grierson, Mick and Plamondon, Réjean (2017) Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks. In: 4th International Conference on Movement and Computing, 28 - 10 June 2017, London, United Kingdom.

2018

Thomas, V and Brueggemann, Manu J and Wang, Ding and Darby, Andy and Wohl, Bea and Vermeulen, Lindsay MacDonald and Bates, Oliver (2018) In the eye of a hurricane there is quiet, for just a moment,-. In: CHI EA '18, 21-26 April 2018, Montreal QC Canada.

Revell, Tobias and Goatley, Wesley (2018) Augury. [Art/Design Item]

Hibbett, Mark (2018) Solutions Architecture About Dancing: RDM tools in Arts Research. In: Higher Education Archive Programme Network Meeting, 22 June 2018, London, United Kingdom.

Hibbett, Mark (2018) VHS to VR: Challenges for data management in the Arts. In: Future-proofing Digital Preservation for Research Data, 31 May 2018, Bristol, United Kingdom.

Brueggemann, Manu J and Thomas, Vanessa and Wang, Ding (2018) Lickable Cities: Lick Everything in Sight and on Site. In: CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery, New York, pp. 1-10. ISBN 978-1-4503-5621-3

Bernardo, Francisco and Grierson, Mick and Fiebrink, Rebecca (2018) User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit. Journal of Science and Technology of the Arts (CITARJ), 10 (2). ISSN 1646-9798

Antonopoulou, Alexandra and Dare, Eleanor (2018) The Life of a Book: Agency, Autonomy and VR Fictions. In: Movement: Animation, VR, AR, CGI and Creative Media, 16 Feb 2018, University of Greenwich, London.

Antonopoulou, Alexandra and Dare, Eleanor (2018) Phi_VR_books: Collaborative documentation of our recent digital past. In: 22nd Annual Digital Research in the Humanities and Arts.

2019

Marenko, Betti and Benqué, David (2019) Speculative Diagrams: Experiments in Mapping YouTube. Research Through Design Conference Proceedings.

Lalioti, Vali (2019) RethinkAI™: Designing the impact of AI in the Future of Work. In: European Conference on the Impact of Artificial Intelligence and Robotics, 31 October - 1 November 2019, Oxford.

Isiaq, Sakirulai Olufemi and Sobnath, Drishty (2019) A Collective Intelligence Framework for Lifestyle Management pro Mental Health Systems. International Journal On Advances in Life Sciences, 11 (3). pp. 138-150. ISSN 1942-2660

Isiaq, Sakirulai Olufemi and Golam, Jamil (2019) Teaching technology with technology: approaches to bridging learning and teaching gaps in simulation-based programming education. International Journal of Educational Technology in Higher Education, 16 (25). pp. 1-21. ISSN 2365-9440

Hassani, H. and Huang, X. and Silva, E.S. (2019) Big Data and Climate Change. Big Data and Cognitive Computing, 3 (12). ISSN 2504-2289

Cunningham, Darren and McCallum, Louis (2019) Actress x Stockhausen Sin {x} II. [Performance]

2020

Jewell, Jonathan D.A. and Norcross, Troy (2020) Decentralisation, Blockchain and the 'Future of History'. In: Business Strategy Surgery (BSS), 10 May 2020, Online.

Isiaq, Sakirulai Olufemi and Sobnath, Drishty and Kaduk, Tobiaz and Rehman, Ikram (2020) Feature Selection for UK Disabled Students’ Engagement Post Higher Education: A Machine Learning Approach for a Predictive Employment Model. Feature Selection for UK Disabled Students’ Engagement Post Higher Education: A Machine Learning Approach for a Predictive Employment Model, 8. ISSN 2169-3536

2021

Sherman, Stephanie and Smith, Ash Eliza and Forster, Deborah and Emmenegger, Colleen (2021) Adventure Mode: A Speculative Rideshare Design. Frontiers in Computer Science, 3. ISSN 2095-2228

Hardy, Mathew and Krafft, P M and Thompson, Bill and Griffiths, Thomas (2021) Overcoming Individual Limitations Through Distributed Computation: Rational Information Accumulation in Multigenerational Populations. Topics in Cognitive Science, 14 (3). ISSN 1756-8765

Broad, Terence and Leymarie, Frederic Fol and Grierson, Mick (2021) Network Bending: Expressive Manipulation of Generative Models in Multiple Domains. Entropy, 24 (28). ISSN 1099-4300

2022

Young, Meg and Katell, Michael and Krafft, P M (2022) Confronting Power and Corporate Capture at the FAccT Conference. FAccT '22: 2022 ACM Conference on Fairness, Accountability, and Transparency.

Ppali, Sophia and Lalioti, Vali and Branch, Boyd and Ang, Chee Siang and Thomas, Andrew and Wohl, Bea and Covaci, Alexandra (2022) Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice. In: CHI 2022, 29 April - 5 May 2022, New Orleans, USA.

Nybom, Waltteri and Grierson, Mick (2022) Personality in Personalisation: A User Study with an Interactive Narrative, a Personality Test and a Personalised Short Story. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 435. ISSN 1867-8211

Lalioti, Vali (2022) Robots With Personality: Designing Robotic Movement. [Show/Exhibition]

Isiaq, Sakirulai Olufemi and Dawson, Lawrence (2022) Mental health predictive models for triaging young adults. In: ICECCME 2022, 16-18 November 2022, Maldives, Maldives.

Hossaini, Ali and Gingrich, Oliver and Rahman, Shama and Grierson, Mick and Murr, Josh and Chamberlain, Alan and Renaud, Alain (2022) GROUPTHINK: Telepresence and Agency During Live Performance. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 5 (4). pp. 1-10. ISSN 2577-6193

Hall, Peter A. and Dávila, Patricio (2022) Critical Visualization: Rethinking the Representation of Data. Bloomsbury, London. ISBN 9781350077256

Davis, Geoff and Grierson, Mick (2022) Investigating attitudes of professional writers to GPT text generation AI based creative support tools. Project Report. University of the Arts London.

2023

Soon, Winnie (2023) Vocable Code. [Art/Design Item]

Lalioti, Vali and Ionescu, Iulia (2023) Designing Robotic Movement with Personality. In: ACM/IEEE International Conference on Human-Robot Interaction, 13-16 March 2023, Stockholm.

Cole, Adam and Grierson, Mick (2023) Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations. ACM SIGGRAPH 2023.

Arandas, Luis and Carvalhais, Miguel and Grierson, Mick (2023) Computing Short Films using Language-guided Diffusion and Vocoding through Virtual Timelines of Summaries. Insam Journal, 10. ISSN 2637 1898

This list was generated on Sat Dec 2 16:52:56 2023 GMT.