Number of items at this level: 179.
Soon, Winnie
(2023)
Unerasable Images.
In:
Screen Images: In-Game Photography, Screenshot, Screencast.
Kulturverlag Kadmos Berlin. Wolfram Burckhardt, Berlin, pp. 43-50.
ISBN 978-3-86599-535-3
Adam, Cole
(2023)
Rejected By My Own Robot: Studying the Potential for Artists to Subvert Technological Expectations Using Critical Design.
In:
TEI ’23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’23), February 26-March 1, 2023, Warsaw, Poland.
ACM, New York, NY, USA.
Pelniski Ramos, Teresa and
Shepardson, Victor and
Symons, Steve and
Santiago Caspe, Franco and
Benito, Adan L and
Armitage, Jack and
Kiefer, Chris and
Fiebrink, Rebecca and
Magnusson, Thor and
McPherson, Andrew
(2022)
Embedded AI for NIME: Challenges and Opportunities.
In: International Conference on New Interfaces for Musical Expression, 28 June - 1 July 2022, Waipapa Taumata Rau, Aotearoa.
Ppali, Sophia and
Lalioti, Vali and
Branch, Boyd and
Ang, Chee Siang and
Thomas, Andrew and
Wohl, Bea and
Covaci, Alexandra
(2022)
Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice.
In: CHI 2022, 29 April - 5 May 2022, New Orleans, USA.
Perry, Phoenix and
Fiebrink, Rebecca and
Grierson, Mick and
Brueggemann, Manu J and
Doukianou, Stella and
Plummer-Fernandez, Matthew and
Troisi, Anna
(2022)
Art in HCI: A View from the UAL Creative Computing Institute.
In: The State of the (CHI)Art - ACM CHI '22 Workshop, New Orleans, USA, Online.
Hilton, Clarice and
Plant, Nicola and
Gonzalez Diaz, Carlos and
Perry, Phoenix and
Gibson, Ruth and
Martelli, Bruno and
Zbyszynski, Michael and
Fiebrink, Rebecca and
Gillies, Marco
(2021)
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media.
In: VRST 2021: ACM Symposium on Virtual Reality Software and Technology, 8-10 December 2021, Osaka, Japan.
Lalioti, Vali and
Ppali, Sophia and
Thomas, Andrew and
Hrafnkelsson, Ragnar and
Grierson, Mick and
Ang, Chee Siang and
Wohl, Bea and
Covaci, Alexandra
(2021)
VR Rehearse & Perform - A platform for rehearsing in Virtual Reality.
In: VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, 8-10 December 2021, Osaka, Japan.
Raz, Daniela and
Bintz, Corinne and
Guetler, Vivian and
Tam, Aaron and
Katell, Michael and
Dailey, Dharma and
Herman, Bernease and
Krafft, P M and
Young, Meg
(2021)
Face Mis-ID: An Interactive Pedagogical Tool Demonstrating Disparate Accuracy Rates in Facial Recognition.
In:
AIES '21: Proceedings of the 2021 AAAI/ACM Conference on AI, Ethics, and Society.
Association for Computing Machinery, pp. 895-904.
ISBN 978-1-4503-8473-5
Chapko, Dorota and
Frumiento, Pino and
Emeh, Lizzie and
Rothstein, Pedro and
Kennedy, Donald and
McNicholas, David and
Orjiekwe, Ifeoma and
Overton, Michaela and
Snead, Mark and
Steward, Robyn and
Sutton, Jenny M and
Bradshaw, Mellisa and
Jeffreys, Evie and
Gallia, Will and
Ewans, Sarah and
Williams, Mark and
Grierson, Mick
(2021)
Supporting Remote Survey Data Analysis by Co-researchers with Learning Disabilities through Inclusive and Creative Practices and Data Science Approaches.
In: 2021 ACM Designing Interactive Systems (DIS) conference, 28 June - 2 July 2021, Virtual (USA).
Krafft, P M and
Young, Meg and
Katell, Michael and
Lee, Jennifer and
Narayan, Shankar and
Epstein, Micah and
Dailey, Dharma and
Herman, Bernease and
Tam, Aaron and
Guetler, Vivian and
Bintz, Corinne and
Raz, Daniella and
Jobe, Pa Ousman and
Putz, Franziska and
Robick, Brian and
Barghouti, Bissan
(2021)
An Action-Oriented AI Policy Toolkit for Technology Audits by
Community Advocates and Activists.
In:
FAccT '21: Proceedings of the 2021 ACM Conference on Fairness, Accountability, and Transparency.
Association for Computing Machinery, pp. 772-781.
ISBN 978-1-4503-8309-7
Plant, Nicola and
Hilton, Clarice and
GIllies, Marco and
Fiebrink, Rebecca and
Perry, Phoenix and
Gonzalez Diaz, Carlos and
GIbson, Ruth and
Martelli, Bruno and
Zbyszynski, Michael
(2021)
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology.
In:
TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction.
Association for Computing Machinery.
ISBN 978-1-4503-8213-7
Plant, Nicola and
Zbyszynski, Michael and
Gonzalez Diaz, Carlos and
Hilton, Clarice and
Fiebrink, Rebecca and
Gibson, Ruth and
Gillies, Marco and
Perry, Phoenix and
Martelli, Bruno
(2020)
Programming by Moving: Interactive Machine Learning for Embodied Interaction Design.
In: NordiCHI'20 Workshop on Programming for Working Bodies, 26 October 2020, Online.
Hilton, Clarice and
Gonzalez Diaz, Carlos and
Gibson, Ruth and
Perry, Phoenix and
Fiebrink, Rebecca and
Zbyszynski, Michael and
Plant, Nicola and
Martelli, Bruno and
Gillies, Marco
(2020)
InteractML: Node Based Tool to Empower Artists and Dancers in using Interactive Machine Learning for Designing Movement Interaction.
In: NordiCHI '20 The UX of Interactive Machine Learning, 25 October 2020, Online.
Plant, Nicola and
Gibson, Ruth and
Gonzalez Diaz, Carlos and
Martelli, Bruno and
Zbyszynski, Michael and
Fiebrink, Rebecca and
Gillies, Marco and
Hilton, Clarice and
Perry, Phoenix
(2020)
Movement interaction design for immersive media using interactive machine learning.
In: 7th International Conference on Movement and Computing (MOCO '20), 15-17 July 2020, Online.
Chapko, Dorota and
Frumiento, Pino and
Edwards, Nalini and
Emeh, Lizzie and
Kennedy, Donald and
McNicholas, David and
Overton, Michaela and
Snead, Mark and
Steward, Robyn and
Sutton, Jenny M and
Jeffreys, Evie and
Long, Catherine and
Croll-Knight, Jess and
Connors, Ben and
Castell-Ward, Sam and
Coke, David and
McPeake, Bethany and
Renel, William and
McGinley, Chris and
Remington, Anna and
Whittuck, Dora and
Kieffer, John and
Ewans, Sarah and
Williams, Mark and
Grierson, Mick
(2020)
“We have been magnified for years - now you are under the microscope!": Co-researchers with learning disabilities created an online survey to challenge public understanding of learning disabilities.
In: The ACM CHI Conference on Human Factors in Computing Systems, 25-30 April 2020, Honolulu, Hawaii.
Ramos, Gonzalo and
Suh, Jina and
Ghorashi, Soroush and
Meek, Christopher and
Banks, Richard and
Amershi, Saleema and
Fiebrink, Rebecca and
Smith-Renner, Alison and
Bansal, Gagan
(2019)
Emerging Perspectives in Human-Centered Machine Learning.
In: CHI '19: CHI Conference on Human Factors in Computing Systems, 4-9 May 2019, Glasgow, Scotland.
Bates, Ellie and
Evers, Kristy and
Leewis, Lee and
Zhou, Jenny and
Vasalou, Asimina and
Lalioti, Vali and
Augustin, Kandase
(2018)
The Bits & Atoms of Play: Critical Engagements with Intercultural Meaning Making.
In: IDC '18: 17th ACM Conference on Interaction Design and Children, 19-22 June 2018, Trondheim, Norway.
Thomas, V and
Brueggemann, Manu J and
Wang, Ding and
Darby, Andy and
Wohl, Bea and
Vermeulen, Lindsay MacDonald and
Bates, Oliver
(2018)
In the eye of a hurricane there is quiet, for just a moment,-.
In: CHI EA '18, 21-26 April 2018, Montreal QC Canada.
Kirk, Pedro and
Grierson, Mick and
Bodak, Rebeka and
Ward, Nick and
Brander, Fran and
Kelly, Kate and
Newman, Nicholas and
Stewart, Lauren
(2016)
Motivating Stroke Rehabilitation Through Music: A Feasibility Study Using Digital Musical Instruments in the Homes.
In:
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems.
Association for Computing Machinery, San Jose, USA, pp. 1781-1785.
ISBN 978-1-4503-3362-7
British Broadcast Corporation (BBC) and Lalioti, Vali
(2004)
MixTV: Video Production.
00349555001.
Item not available online.
Dai, Ping and
Eckel, Gerhard and
Göbel, Martin and
Hasenbrink, Frank and
Lalioti, Vali and
Lechner, Ulrike and
Strassner, Johannes and
Tramberend, Henrik and
Wesche, Gerold
(1997)
Virtual Spaces - VR Projection System Technologies and Applications.
In: 18th Eurographics 1997, 4-8 September 1997, Budapest, Hungary.
This list was generated on Sun Dec 3 00:29:37 2023 GMT.